/external/angle/src/tests/gl_tests/ |
D | ProgramPipelineTest.cpp | 139 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipeline() 174 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipelineWithXFBVaryings() 301 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 498 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 680 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 712 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 854 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 954 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P()
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D | ContextNoErrorTest.cpp | 76 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipeline()
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D | FramebufferFetchTest.cpp | 1004 glUseProgramStages(pipeline1, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1034 glUseProgramStages(pipeline2, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1051 glUseProgramStages(pipeline3, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1068 glUseProgramStages(pipeline4, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest()
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D | VulkanUniformUpdatesTest.cpp | 625 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, program); in TEST_P()
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D | GeometryShaderTest.cpp | 1570 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, vertProg); in TEST_P() 1613 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, vertProg); in TEST_P()
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D | BlendFuncExtendedTest.cpp | 307 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertexProgram); in setupProgramPipeline()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 712 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate() 733 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 754 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 764 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 765 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programFrag); in iterate() 773 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate() 786 …gl.useProgramStages(pipeline, GL_ALL_SHADER_BITS ^ (GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT)… in iterate() 802 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 819 …gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progNoLink.getProgram… in iterate() 827 gl.useProgramStages(pipeline + 1000, GL_VERTEX_SHADER_BIT, programVtx); in iterate() [all …]
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D | es31cShaderImageSizeTests.cpp | 470 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 503 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run()
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D | es31cVertexAttribBindingTests.cpp | 352 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2458 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2923 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramPipelineStateQueryTests.cpp | 123 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate() 168 const int stageBit = (m_targetStage == GL_VERTEX_SHADER) ? (GL_VERTEX_SHADER_BIT) in iterate() 261 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate() 356 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate()
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D | es31fSeparateShaderTests.cpp | 1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, in createPipeline() 1233 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline() 1253 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline()
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D | es31fNegativeComputeTests.cpp | 423 ctx.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vertProgram.getProgram()); in program_not_active()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageSizeTests.cpp | 630 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 642 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 654 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 665 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 683 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 937 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run()
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D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 718 gl.useProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_spo_v); in preparePipeline()
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D | gl4cVertexAttribBindingTests.cpp | 322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3000 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3276 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3641 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 62 GL_VERTEX_SHADER_BIT };
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D | glcMultipleContextsTests.cpp | 699 …gl.useProgramStages(out_pipeline_id, GL_VERTEX_SHADER_BIT, programs[m_vertex_stage_index]->m_progr… in prepareProgramPipeline()
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/external/mesa3d/src/mesa/main/ |
D | pipelineobj.c | 237 if ((stages & GL_VERTEX_SHADER_BIT) != 0) in use_program_stages() 310 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; in _mesa_UseProgramStages()
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/external/angle/src/common/ |
D | utilities.cpp | 1152 case GL_VERTEX_SHADER_BIT: in GetShaderTypeFromBitfield() 1174 return GL_VERTEX_SHADER_BIT; in GetBitfieldFromShaderType()
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsTestsUtils.hpp | 306 SHADER_STAGE_VERTEX_BIT = GL_VERTEX_SHADER_BIT,
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderXFB.cpp | 537 gl.useProgramStages(m_pipeline_id, GL_VERTEX_SHADER_BIT, m_vs_program_id); in initTest()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 563 GL_VERTEX_SHADER_BIT, in getGLShaderTypeBit()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 951 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
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/external/angle/src/tests/deqp_support/ |
D | es31cVertexAttribBindingTests_override.cpp | 338 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2492 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2962 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAPI.cpp | 244 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in initPipelineObject() 1171 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in iterate() 3837 gl.useProgramStages(m_ppo_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in iterate()
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