Searched refs:GL_X2_RGB10_SNORM_ANGLEX (Results 1 – 3 of 3) sorted by relevance
291 #define GL_X2_RGB10_SNORM_ANGLEX 0x6AF8 macro
249 …{ FormatID::X2R10G10B10_SNORM_VERTEX, GL_X2_RGB10_SNORM_ANGLEX, GL_X2_RGB10_SNORM_ANGLEX, nullptr,…710 case GL_X2_RGB10_SNORM_ANGLEX: in InternalFormatToID()
2310 intendedGLFormat = GL_X2_RGB10_SNORM_ANGLEX; in initialize()