Searched refs:GL_X2_RGB10_UNORM_ANGLEX (Results 1 – 3 of 3) sorted by relevance
290 #define GL_X2_RGB10_UNORM_ANGLEX 0x6AF7 macro
252 …{ FormatID::X2R10G10B10_UNORM_VERTEX, GL_X2_RGB10_UNORM_ANGLEX, GL_X2_RGB10_UNORM_ANGLEX, nullptr,…716 case GL_X2_RGB10_UNORM_ANGLEX: in InternalFormatToID()
2340 intendedGLFormat = GL_X2_RGB10_UNORM_ANGLEX; in initialize()