Searched refs:GLmatrix (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/mesa/math/ |
D | m_matrix.h | 82 } GLmatrix; typedef 88 _math_matrix_ctr( GLmatrix *m ); 91 _math_matrix_dtr( GLmatrix *m ); 94 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ); 97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b ); 100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ); 103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 106 _math_matrix_rotate( GLmatrix *m, GLfloat angle, 110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 119 _math_matrix_ortho( GLmatrix *mat, [all …]
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D | m_matrix.c | 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() 241 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ) in _math_matrix_mul_matrix() 264 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m ) in _math_matrix_mul_floats() 302 _math_matrix_print( const GLmatrix *m ) in _math_matrix_print() 358 static GLboolean invert_matrix_general( GLmatrix *mat ) in invert_matrix_general() 486 static GLboolean invert_matrix_3d_general( GLmatrix *mat ) in invert_matrix_3d_general() 558 static GLboolean invert_matrix_3d( GLmatrix *mat ) in invert_matrix_3d() 638 static GLboolean invert_matrix_identity( GLmatrix *mat ) in invert_matrix_identity() 654 static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) in invert_matrix_3d_no_rot() 687 static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) in invert_matrix_2d_no_rot() [all …]
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D | m_norm_tmp.h | 43 TAG(transform_normalize_normals)( const GLmatrix *mat, in TAG() 110 TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, in TAG() 175 TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, in TAG() 204 TAG(transform_rescale_normals)( const GLmatrix *mat, in TAG() 236 TAG(transform_normals_no_rot)( const GLmatrix *mat, in TAG() 266 TAG(transform_normals)( const GLmatrix *mat, in TAG() 296 TAG(normalize_normals)( const GLmatrix *mat, in TAG() 342 TAG(rescale_normals)( const GLmatrix *mat, in TAG()
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D | m_debug_norm.c | 123 static void ref_norm_transform_rescale( const GLmatrix *mat, in ref_norm_transform_rescale() 146 static void ref_norm_transform_normalize( const GLmatrix *mat, in ref_norm_transform_normalize() 199 GLmatrix mat[1]; in test_norm_function()
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D | m_xform.h | 114 typedef void (*normal_func)(const GLmatrix *mat,
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D | m_debug_xform.c | 136 const GLmatrix *mat, in ref_transform() 171 GLmatrix mat[1]; in test_transform_function()
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/external/mesa3d/src/mesa/main/ |
D | get.c | 226 GLmatrix *value_matrix; 1717 GLmatrix *m; in _mesa_GetBooleanv() 1804 m = *(GLmatrix **) p; in _mesa_GetBooleanv() 1810 m = *(GLmatrix **) p; in _mesa_GetBooleanv() 1834 GLmatrix *m; in _mesa_GetFloatv() 1930 m = *(GLmatrix **) p; in _mesa_GetFloatv() 1936 m = *(GLmatrix **) p; in _mesa_GetFloatv() 1960 GLmatrix *m; in _mesa_GetIntegerv() 2056 m = *(GLmatrix **) p; in _mesa_GetIntegerv() 2062 m = *(GLmatrix **) p; in _mesa_GetIntegerv() [all …]
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D | matrix.c | 310 GLmatrix *new_stack = realloc(stack->Stack, in push_matrix() 1005 stack->Stack = calloc(1, sizeof(GLmatrix)); in init_matrix_stack()
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D | mtypes.h | 4505 GLmatrix *Top; /**< points into Stack */ 4506 GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */ 5001 GLmatrix _ModelProjectMatrix;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.h | 411 GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS]; 417 GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.h | 597 GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS]; 604 GLmatrix tmpmat;
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/external/mesa3d/src/mesa/x86/ |
D | x86_xform.h | 71 #define NORM_ARGS const GLmatrix *mat, \
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/external/mesa3d/src/mesa/sparc/ |
D | sparc.c | 91 #define NORM_ARGS const GLmatrix *mat, \
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 344 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv20_emit_modelview() 371 GLmatrix m; in nv20_emit_projection()
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D | nv10_state_tnl.c | 448 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv10_emit_modelview() 480 GLmatrix m; in nv10_emit_projection()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_context.h | 220 GLmatrix ViewportMatrix;
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/external/mesa3d/src/mesa/tnl/ |
D | t_context.h | 553 GLmatrix _WindowMap;
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 297 const GLmatrix *matrix; in fetch_state() 332 _math_matrix_analyse( (GLmatrix*) matrix ); in fetch_state()
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