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Searched refs:GREY (Results 1 – 7 of 7) sorted by relevance

/external/oboe/samples/RhythmGame/src/main/cpp/
DGameConstants.h26 constexpr ScreenColor kPlayingColor = GREY;
/external/oboe/samples/RhythmGame/src/main/cpp/ui/
DOpenGLFunctions.h34 constexpr ScreenColor GREY { 0.3f, 0.3f, 0.3f, 0.3f };
/external/pdfium/third_party/libtiff/
Dtif_getimage.c2444 #define GREY(x) c = Map[x]; *p++ = PACK(c,c,c); in makebwmap() macro
2446 GREY(i>>7); in makebwmap()
2447 GREY((i>>6)&1); in makebwmap()
2448 GREY((i>>5)&1); in makebwmap()
2449 GREY((i>>4)&1); in makebwmap()
2450 GREY((i>>3)&1); in makebwmap()
2451 GREY((i>>2)&1); in makebwmap()
2452 GREY((i>>1)&1); in makebwmap()
2453 GREY(i&1); in makebwmap()
2456 GREY(i>>6); in makebwmap()
[all …]
/external/llvm-project/polly/lib/Analysis/
DScopDetection.cpp1720 enum Color { WHITE, GREY, BLACK }; in isReducibleRegion() enumerator
1738 BBColorMap[CurrBB] = GREY; in isReducibleRegion()
1765 BBColorMap[SuccBB] = GREY; in isReducibleRegion()
1767 } else if (BBColorMap[SuccBB] == GREY) { in isReducibleRegion()
/external/skia/modules/canvaskit/tests/
Dcanvas.spec.js324 const GREY = CanvasKit.Color(220, 220, 220, 0.5);
344 GREY
/external/vixl/src/aarch64/
Dsimulator-aarch64.cc393 #define GREY "30" macro
417 clr_branch_marker = value ? COLOUR(GREY) COLOUR_HIGHLIGHT : ""; in SetColouredTrace()
/external/kotlinx.coroutines/benchmarks/src/jmh/resources/
Dwords.shakespeare.txt.gz1a 2A 3Aaron 4AARON 5abaissiez 6abandon 7abandoned 8abase 9Abase 10 ...