Searched refs:GR_GL_INVALID_VER (Results 1 – 13 of 13) sorted by relevance
27 if (args.fDriverInfo.fVersion == GR_GL_INVALID_VER) { in Make()
82 if (GR_GL_INVALID_VER == version) { in init()
37 #define GR_GL_INVALID_VER GR_GL_VER(0, 0) macro224 GrGLVersion fVersion = GR_GL_INVALID_VER;
67 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()102 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()
40 if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) { in GrGLMakeAssembledGLInterface()
85 if (GR_GL_INVALID_VER == glVer) { in validate()
123 if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) {307 if (GR_GL_INVALID_VER == glVer) {
30 if (GR_GL_INVALID_VER == args.fGLVersion) { in Make()
84 if (GR_GL_INVALID_VER == version) { in init()
219 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()248 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()
32 #define GR_GL_INVALID_VER GR_GL_VER(0, 0) macro
148 if (GR_GL_INVALID_VER == glVer) { in validate()
67 if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) { in GrGLMakeAssembledGLInterface()