Searched refs:GR_GL_TEXTURE_WRAP_T (Results 1 – 6 of 6) sorted by relevance
/external/skqp/gm/ |
D | rectangletexture.cpp | 98 GR_GL_CALL(gl, TexParameteri(kTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg()
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/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 341 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, in createTextureRectangle()
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/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 615 #define GR_GL_TEXTURE_WRAP_T 0x2803 macro
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D | GrGLGpu.cpp | 257 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_T, wrapY)); in bindSampler() 1534 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, params.fWrapT)); in set_initial_texture_params() 1668 GR_GL_TEXTURE_WRAP_T, in getCompatibleStencilIndex() 3024 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_T, newSamplerParams.fWrapT)); in bindTexture() 3959 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
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/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 628 #define GR_GL_TEXTURE_WRAP_T 0x2803 macro
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D | GrGLGpu.cpp | 262 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_T, wrapY)); in bindSampler() 1284 GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_WRAP_T, state.fWrapT)); in set_initial_texture_params() 2691 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_T, newSamplerState.fWrapT)); in bindTexture()
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