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Searched refs:GetActiveShaderVariables (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp33 std::vector<VarT> GetActiveShaderVariables(const std::vector<VarT> *variableList) in GetActiveShaderVariables() function
473 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()
513 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()
520 mState.mActiveAttributes = GetActiveShaderVariables(&mState.mAllAttributes); in resolveCompile()
525 GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); in resolveCompile()