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Searched refs:GetBitmap (Results 1 – 24 of 24) sorted by relevance

/external/pdfium/core/fpdfapi/render/
Dcpdf_imagerenderer.cpp76 if (!m_Loader.GetBitmap()) in StartRenderDIBBase()
81 m_pDIBBase = m_Loader.GetBitmap(); in StartRenderDIBBase()
245 uint8_t* dest_scan = pBitmapDevice1->GetBitmap()->GetWritableScanline(row); in CalculateDrawImage()
246 const uint8_t* mask_scan = pBitmapDevice2->GetBitmap()->GetScanline(row); in CalculateDrawImage()
283 bitmap_device1.GetBitmap()->Clear(0xffffff); in DrawPatternImage()
309 bitmap_device2.GetBitmap()->Clear(0); in DrawPatternImage()
312 bitmap_device2.GetBitmap()->ConvertFormat(FXDIB_8bppMask); in DrawPatternImage()
313 bitmap_device1.GetBitmap()->MultiplyAlpha(bitmap_device2.GetBitmap()); in DrawPatternImage()
314 bitmap_device1.GetBitmap()->MultiplyAlpha(255); in DrawPatternImage()
316 bitmap_device1.GetBitmap(), rect.left, rect.top, m_BlendType); in DrawPatternImage()
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Dcpdf_type3cache.cpp108 const CFX_GlyphBitmap* pExisting = pSizeCache->GetBitmap(charcode); in LoadGlyph()
124 if (!pChar || !pChar->GetBitmap()) in RenderGlyph()
130 RetainPtr<CFX_DIBitmap> pBitmap = pChar->GetBitmap(); in RenderGlyph()
166 pGlyph->GetBitmap()->TakeOver(std::move(pResBitmap)); in RenderGlyph()
Dcpdf_scaledrenderbuffer.cpp63 m_pContext->GetBackground(m_pBitmapDevice->GetBitmap(), m_pObject.Get(), in Initialize()
74 m_pDevice->StretchDIBits(m_pBitmapDevice->GetBitmap(), m_Rect.left, in OutputToDevice()
Dcpdf_type3glyphmap.h27 const CFX_GlyphBitmap* GetBitmap(uint32_t charcode) const;
Dcpdf_devicebuffer.h35 RetainPtr<CFX_DIBitmap> GetBitmap() const { return m_pBitmap; } in GetBitmap() function
Dcpdf_renderstatus.cpp691 RetainPtr<CFX_DIBitmap> bitmap = bitmap_device.GetBitmap(); in ProcessTransparency()
991 m_pDevice->SetBitMask(glyph.m_pGlyph->GetBitmap(), point->x, point->y, in ProcessType3Text()
1032 bitmap_device.GetBitmap()->Clear(0); in ProcessType3Text()
1045 m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top); in ProcessType3Text()
1047 } else if (pType3Char->GetBitmap()) { in ProcessType3Text()
1071 m_pDevice->SetBitMask(pBitmap->GetBitmap(), left.ValueOrDie(), in ProcessType3Text()
1080 if (renderer.Start(this, pType3Char->GetBitmap(), fill_argb, 255, in ProcessType3Text()
1109 point->x, point->y, glyph.m_pGlyph->GetBitmap()->GetWidth(), in ProcessType3Text()
1110 glyph.m_pGlyph->GetBitmap()->GetHeight(), glyph.m_pGlyph->GetBitmap(), in ProcessType3Text()
1511 if (m_pDevice->GetBackDrop() && m_pDevice->GetBitmap()) { in CompositeDIBitmap()
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Dcpdf_imageloader.h36 const RetainPtr<CFX_DIBBase>& GetBitmap() const { return m_pBitmap; } in GetBitmap() function
Dcpdf_type3glyphmap.cpp49 const CFX_GlyphBitmap* CPDF_Type3GlyphMap::GetBitmap(uint32_t charcode) const { in GetBitmap() function in CPDF_Type3GlyphMap
Dcpdf_rendershading.cpp903 RetainPtr<CFX_DIBitmap> pBitmap = buffer.GetBitmap(); in Draw()
/external/pdfium/core/fxge/dib/
Dcfx_imagetransformer.cpp409 if (m_Storer.GetBitmap()) { in ContinueRotate()
411 m_Storer.GetBitmap()->SwapXY(m_matrix.c > 0, m_matrix.b < 0)); in ContinueRotate()
416 if (!m_Storer.GetBitmap()) in ContinueOther()
424 const auto& pSrcMask = m_Storer.GetBitmap()->m_pAlphaMask; in ContinueOther()
443 m_Storer.GetBitmap()->m_pAlphaMask->GetPitch(), in ContinueOther()
449 m_Storer.GetBitmap()->GetBuffer(), in ContinueOther()
450 m_Storer.GetBitmap()->GetPitch()}; in ContinueOther()
451 if (m_Storer.GetBitmap()->IsAlphaMask()) { in ContinueOther()
454 int Bpp = m_Storer.GetBitmap()->GetBPP() / 8; in ContinueOther()
516 FX_ARGB* pPal = m_Storer.GetBitmap()->GetPalette(); in CalcMono()
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Dcfx_dibextractor.h20 RetainPtr<CFX_DIBitmap> GetBitmap() { return m_pBitmap; } in GetBitmap() function
Dcfx_bitmapstorer.h30 RetainPtr<CFX_DIBitmap> GetBitmap() { return m_pBitmap; } in GetBitmap() function
/external/pdfium/core/fpdfapi/font/
Dcpdf_type3char.h34 RetainPtr<CFX_DIBitmap> GetBitmap();
35 const RetainPtr<CFX_DIBitmap>& GetBitmap() const;
Dcpdf_type3char.cpp85 RetainPtr<CFX_DIBitmap> CPDF_Type3Char::GetBitmap() { in GetBitmap() function in CPDF_Type3Char
89 const RetainPtr<CFX_DIBitmap>& CPDF_Type3Char::GetBitmap() const { in GetBitmap() function in CPDF_Type3Char
/external/pdfium/fpdfsdk/
Dfpdf_progressive.cpp105 pDevice->GetBitmap()->UnPreMultiply(); in FPDF_RenderPage_Continue()
119 pDevice->GetBitmap()->UnPreMultiply(); in FPDF_RenderPage_Close()
/external/pdfium/core/fxge/
Dfx_font.cpp45 int char_width = glyph.m_pGlyph->GetBitmap()->GetWidth(); in GetGlyphsBBox()
55 char_bottom += glyph.m_pGlyph->GetBitmap()->GetHeight(); in GetGlyphsBBox()
Dcfx_glyphbitmap.h24 const RetainPtr<CFX_DIBitmap>& GetBitmap() const { return m_pBitmap; } in GetBitmap() function
Dcfx_glyphcache.cpp197 pGlyphBitmap->GetBitmap()->Create( in RenderGlyph()
200 int dest_pitch = pGlyphBitmap->GetBitmap()->GetPitch(); in RenderGlyph()
202 uint8_t* pDestBuf = pGlyphBitmap->GetBitmap()->GetBuffer(); in RenderGlyph()
Dcfx_renderdevice.h64 RetainPtr<CFX_DIBitmap> GetBitmap() const;
Dcfx_renderdevice.cpp432 RetainPtr<CFX_DIBitmap> CFX_RenderDevice::GetBitmap() const { in GetBitmap() function in CFX_RenderDevice
969 const RetainPtr<CFX_DIBitmap>& pGlyph = glyph.m_pGlyph->GetBitmap(); in DrawNormalText()
1009 const RetainPtr<CFX_DIBitmap>& pGlyph = glyph.m_pGlyph->GetBitmap(); in DrawNormalText()
/external/pdfium/core/fxge/win32/
Dfx_win32_print.cpp95 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in SetDIBits()
132 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in StretchDIBits()
158 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in StretchDIBits()
Dfx_win32_device.cpp1244 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in SetDIBits()
1328 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in StretchDIBits()
1340 RetainPtr<CFX_DIBitmap> pBitmap = temp.GetBitmap(); in StretchDIBits()
Dcfx_psrenderer.cpp363 RetainPtr<CFX_DIBBase> pConverted = source_extractor.GetBitmap(); in DrawDIBits()
/external/pdfium/xfa/fxgraphics/
Dcxfa_graphics.cpp246 RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); in FillPathWithPattern()
279 RetainPtr<CFX_DIBitmap> bitmap = m_renderDevice->GetBitmap(); in FillPathWithShading()