Searched refs:GetBufferIndex (Results 1 – 1 of 1) sorted by relevance
256 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; in bufferData()272 fBoundBuffers[GetBufferIndex(target)] = buffer; in bindBuffer()634 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; in mapBufferRange()646 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; in mapBuffer()659 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; in unmapBuffer()675 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; in getBufferParameteriv()696 inline int static GetBufferIndex(GrGLenum glTarget) { in GetBufferIndex() function in __anon8285b3770111::NullInterface