Searched refs:GetClampedVertexCount (Results 1 – 3 of 3) sorted by relevance
214 T GetClampedVertexCount(size_t vertexCount) in GetClampedVertexCount() function
2537 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArrays()2564 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstanced()2574 mRenderPassCommandBuffer->drawInstanced(gl::GetClampedVertexCount<uint32_t>(count), instances, in drawArraysInstanced()2588 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count); in drawArraysInstancedBaseInstance()2599 mRenderPassCommandBuffer->drawInstancedBaseInstance(gl::GetClampedVertexCount<uint32_t>(count), in drawArraysInstancedBaseInstance()
1750 UINT clampedVertexCount = gl::GetClampedVertexCount<UINT>(vertexCount); in drawArrays()