Searched refs:GetDefaultInputLayoutFromShader (Results 1 – 1 of 1) sorted by relevance
42 void GetDefaultInputLayoutFromShader(gl::Shader *vertexShader, gl::InputLayout *inputLayoutOut) in GetDefaultInputLayoutFromShader() function1705 GetDefaultInputLayoutFromShader(mState.getAttachedShader(gl::ShaderType::Vertex), in updateCachedInputLayoutFromShader()