Searched refs:GetDescriptorMap (Results 1 – 3 of 3) sorted by relevance
365 auto iter = shader_info1.GetDescriptorMap().find("TestShader"); in TEST_F()366 ASSERT_NE(iter, shader_info1.GetDescriptorMap().end()); in TEST_F()384 iter = shader_info2.GetDescriptorMap().find("TestShader"); in TEST_F()385 ASSERT_NE(iter, shader_info2.GetDescriptorMap().end()); in TEST_F()420 auto iter = shader_info1.GetDescriptorMap().find("TestShader"); in TEST_F()
143 GetDescriptorMap() const { in GetDescriptorMap() function
660 const auto& descriptor_map = shader_info.GetDescriptorMap(); in UpdateOpenCLBufferBindings()760 const auto& descriptor_map = shader_info.GetDescriptorMap(); in GenerateOpenCLPodBuffers()