Searched refs:GetFeaturesGL (Results 1 – 9 of 9) sorted by relevance
65 const angle::FeaturesGL &features = GetFeaturesGL(context); in setData()97 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubData()122 const angle::FeaturesGL &features = GetFeaturesGL(context); in copySubData()149 const angle::FeaturesGL &features = GetFeaturesGL(context); in map()188 const angle::FeaturesGL &features = GetFeaturesGL(context); in mapRange()216 const angle::FeaturesGL &features = GetFeaturesGL(context); in unmap()253 const angle::FeaturesGL &features = GetFeaturesGL(context); in getIndexRange()
49 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorage()73 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorageMultisample()
170 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImage()236 const angle::FeaturesGL &features = GetFeaturesGL(context); in setImageHelper()322 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImage()401 const angle::FeaturesGL &features = GetFeaturesGL(context); in setSubImageRowByRowWorkaround()572 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedImage()619 const angle::FeaturesGL &features = GetFeaturesGL(context); in setCompressedSubImage()663 const angle::FeaturesGL &features = GetFeaturesGL(context); in copyImage()808 const angle::FeaturesGL &features = GetFeaturesGL(context); in copySubImage()939 const angle::FeaturesGL &features = GetFeaturesGL(context); in copySubTextureHelper()1022 const angle::FeaturesGL &features = GetFeaturesGL(context); in setStorage()[all …]
78 const angle::FeaturesGL &features = GetFeaturesGL(context); in bindIndexedBuffer()
72 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context);
289 const angle::FeaturesGL &features = GetFeaturesGL(context); in Initialize()656 const angle::FeaturesGL &features = GetFeaturesGL(context); in readPixels()749 const angle::FeaturesGL &features = GetFeaturesGL(context); in blit()1383 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearState()1411 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncClearBufferState()
260 const angle::FeaturesGL &features = GetFeaturesGL(context); in compile()
193 const angle::FeaturesGL &features = GetFeaturesGL(context); in syncDrawState()720 const angle::FeaturesGL &features = GetFeaturesGL(context); in supportVertexAttribBinding()
2454 const angle::FeaturesGL &GetFeaturesGL(const gl::Context *context) in GetFeaturesGL() function