Searched refs:GetReleaseTime (Results 1 – 4 of 4) sorted by relevance
69 entry.GetReleaseTime() + TimeDelta::FromMilliseconds(1)); in TEST()71 entry.set_now(entry.GetReleaseTime() + TimeDelta::FromMilliseconds( in TEST()76 entry.set_now(entry.GetReleaseTime() + TimeDelta::FromMilliseconds( in TEST()80 entry.set_now(entry.GetReleaseTime() + TimeDelta::FromMilliseconds( in TEST()93 entry.set_now(entry.GetReleaseTime() + TimeDelta::FromMilliseconds(2000)); in TEST()101 entry.set_now(entry.GetReleaseTime() + TimeDelta::FromMilliseconds(1000)); in TEST()132 TimeTicks result = entry.GetReleaseTime(); in TEST()137 result = entry.GetReleaseTime(); in TEST()143 result = entry.GetReleaseTime(); in TEST()149 result = entry.GetReleaseTime(); in TEST()[all …]
73 base::TimeTicks GetReleaseTime() const;
64 base::TimeTicks BackoffEntry::GetReleaseTime() const { in GetReleaseTime() function in brillo::BackoffEntry