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Searched refs:GetRenderPassState (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp699 const RENDER_PASS_STATE *ValidationStateTracker::GetRenderPassState(VkRenderPass renderpass) const { in GetRenderPassState() function in ValidationStateTracker
707 RENDER_PASS_STATE *ValidationStateTracker::GetRenderPassState(VkRenderPass renderpass) { in GetRenderPassState() function in ValidationStateTracker
2108 base_ptr = GetRenderPassState(object_struct.Cast<VkRenderPass>()); in GetStateStructPtrFromObject()
4946 const RENDER_PASS_STATE *rp_state = GetRenderPassState(renderPass); in PreCallValidateDestroyRenderPass()
4958 RENDER_PASS_STATE *rp_state = GetRenderPassState(renderPass); in PreCallRecordDestroyRenderPass()
6322 const auto *render_pass = GetRenderPassState(pInfo->renderPass); in PreCallValidateBeginCommandBuffer()
6340 const auto *renderPass = GetRenderPassState(pInfo->renderPass); in PreCallValidateBeginCommandBuffer()
6414 … cb_state->activeRenderPass = GetRenderPassState(cb_state->beginInfo.pInheritanceInfo->renderPass); in PreCallRecordBeginCommandBuffer()
9469 auto rp_state = GetRenderPassState(pCreateInfo->renderPass); in ValidateFramebufferCreateInfo()
10953 &GetRenderPassState(pRenderPassBeginInfo->renderPass)->createInfo; in VerifyFramebufferAndRenderPassImageViews()
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Dcore_validation.h346 const RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass) const;
347 RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass);
Dbuffer_validation.cpp466 auto const pRenderPassInfo = GetRenderPassState(pRenderPassBegin->renderPass)->createInfo.ptr(); in VerifyFramebufferAndRenderPassLayouts()
470 auto render_pass = GetRenderPassState(pRenderPassBegin->renderPass)->renderPass; in VerifyFramebufferAndRenderPassLayouts()
1146 auto renderPass = GetRenderPassState(pRenderPassBegin->renderPass); in TransitionFinalSubpassLayouts()