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Searched refs:GetRequireFullSubgroups (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/amber/src/amberscript/
Dparser_subgroup_size_control_test.cc310 ASSERT_TRUE(shaders[0].GetRequireFullSubgroups() == true); in TEST_F()
453 ASSERT_TRUE(shaders[0].GetRequireFullSubgroups() == true); in TEST_F()
482 ASSERT_TRUE(shaders[0].GetRequireFullSubgroups() == true); in TEST_F()
/external/deqp-deps/amber/src/
Dpipeline.h91 bool GetRequireFullSubgroups() const { return require_full_subgroups_; } in GetRequireFullSubgroups() function
/external/deqp-deps/amber/src/vulkan/
Dengine_vulkan.cc351 if (shader_info.GetRequireFullSubgroups()) { in SetShader()