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Searched refs:GetReservedVertexOutputVectors (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp652 int GetReservedVertexOutputVectors(D3D_FEATURE_LEVEL featureLevel) in GetReservedVertexOutputVectors() function
696 return D3D11_VS_OUTPUT_REGISTER_COUNT - GetReservedVertexOutputVectors(featureLevel); in GetMaximumVertexOutputVectors()
699 return D3D10_1_VS_OUTPUT_REGISTER_COUNT - GetReservedVertexOutputVectors(featureLevel); in GetMaximumVertexOutputVectors()
701 return D3D10_VS_OUTPUT_REGISTER_COUNT - GetReservedVertexOutputVectors(featureLevel); in GetMaximumVertexOutputVectors()
707 return 8 - GetReservedVertexOutputVectors(featureLevel); in GetMaximumVertexOutputVectors()
799 return D3D11_PS_INPUT_REGISTER_COUNT - GetReservedVertexOutputVectors(featureLevel); in GetMaximumPixelInputVectors()
803 return D3D10_PS_INPUT_REGISTER_COUNT - GetReservedVertexOutputVectors(featureLevel); in GetMaximumPixelInputVectors()
807 return 8 - GetReservedVertexOutputVectors(featureLevel); in GetMaximumPixelInputVectors()
810 return 8 - GetReservedVertexOutputVectors(featureLevel); in GetMaximumPixelInputVectors()