Searched refs:GetUniformBlocks (Results 1 – 3 of 3) sorted by relevance
720 const std::vector<sh::InterfaceBlock> *GetUniformBlocks(const ShHandle handle);
463 mState.mUniformBlocks = GetShaderVariables(sh::GetUniformBlocks(compilerHandle)); in resolveCompile()
544 const std::vector<InterfaceBlock> *GetUniformBlocks(const ShHandle handle) in GetUniformBlocks() function