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Searched refs:GetUniformResourceLimitName (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DProgramLinkedResources.cpp173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() function
231 << GetUniformResourceLimitName(shaderType, uniformType) << "(" << limit << ")"; in LogUniformsExceedLimit()