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Searched refs:GetValidGlobalContext (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_Accum()
57 Context *context = GetValidGlobalContext(); in GL_AlphaFunc()
81 Context *context = GetValidGlobalContext(); in GL_Begin()
109 Context *context = GetValidGlobalContext(); in GL_Bitmap()
136 Context *context = GetValidGlobalContext(); in GL_BlendFunc()
160 Context *context = GetValidGlobalContext(); in GL_CallList()
181 Context *context = GetValidGlobalContext(); in GL_CallLists()
204 Context *context = GetValidGlobalContext(); in GL_Clear()
226 Context *context = GetValidGlobalContext(); in GL_ClearAccum()
249 Context *context = GetValidGlobalContext(); in GL_ClearColor()
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Dentry_points_gl_3_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_BeginConditionalRender()
58 Context *context = GetValidGlobalContext(); in GL_BeginTransformFeedback()
82 Context *context = GetValidGlobalContext(); in GL_BindBufferBase()
108 Context *context = GetValidGlobalContext(); in GL_BindBufferRange()
137 Context *context = GetValidGlobalContext(); in GL_BindFragDataLocation()
162 Context *context = GetValidGlobalContext(); in GL_BindFramebuffer()
186 Context *context = GetValidGlobalContext(); in GL_BindRenderbuffer()
210 Context *context = GetValidGlobalContext(); in GL_BindVertexArray()
242 Context *context = GetValidGlobalContext(); in GL_BlitFramebuffer()
272 Context *context = GetValidGlobalContext(); in GL_CheckFramebufferStatus()
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Dentry_points_gl_2_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_AttachShader()
60 Context *context = GetValidGlobalContext(); in GL_BindAttribLocation()
85 Context *context = GetValidGlobalContext(); in GL_BlendEquationSeparate()
109 Context *context = GetValidGlobalContext(); in GL_CompileShader()
132 Context *context = GetValidGlobalContext(); in GL_CreateProgram()
160 Context *context = GetValidGlobalContext(); in GL_CreateShader()
190 Context *context = GetValidGlobalContext(); in GL_DeleteProgram()
213 Context *context = GetValidGlobalContext(); in GL_DeleteShader()
236 Context *context = GetValidGlobalContext(); in GL_DetachShader()
261 Context *context = GetValidGlobalContext(); in GL_DisableVertexAttribArray()
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Dentry_points_gl_4_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_BeginQueryIndexed()
59 Context *context = GetValidGlobalContext(); in GL_BindTransformFeedback()
83 Context *context = GetValidGlobalContext(); in GL_BlendEquationSeparatei()
107 Context *context = GetValidGlobalContext(); in GL_BlendEquationi()
131 Context *context = GetValidGlobalContext(); in GL_BlendFuncSeparatei()
160 Context *context = GetValidGlobalContext(); in GL_BlendFunci()
184 Context *context = GetValidGlobalContext(); in GL_DeleteTransformFeedbacks()
208 Context *context = GetValidGlobalContext(); in GL_DrawArraysIndirect()
232 Context *context = GetValidGlobalContext(); in GL_DrawElementsIndirect()
260 Context *context = GetValidGlobalContext(); in GL_DrawTransformFeedback()
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/external/angle/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_AlphaFunc()
51 Context *context = GetValidGlobalContext(); in GL_AlphaFuncx()
75 Context *context = GetValidGlobalContext(); in GL_ClearColorx()
99 Context *context = GetValidGlobalContext(); in GL_ClearDepthx()
120 Context *context = GetValidGlobalContext(); in GL_ClientActiveTexture()
143 Context *context = GetValidGlobalContext(); in GL_ClipPlanef()
165 Context *context = GetValidGlobalContext(); in GL_ClipPlanex()
188 Context *context = GetValidGlobalContext(); in GL_Color4f()
211 Context *context = GetValidGlobalContext(); in GL_Color4ub()
234 Context *context = GetValidGlobalContext(); in GL_Color4x()
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Dentry_points_gles_2_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_ActiveTexture()
49 Context *context = GetValidGlobalContext(); in GL_AttachShader()
74 Context *context = GetValidGlobalContext(); in GL_BindAttribLocation()
99 Context *context = GetValidGlobalContext(); in GL_BindBuffer()
124 Context *context = GetValidGlobalContext(); in GL_BindFramebuffer()
148 Context *context = GetValidGlobalContext(); in GL_BindRenderbuffer()
172 Context *context = GetValidGlobalContext(); in GL_BindTexture()
197 Context *context = GetValidGlobalContext(); in GL_BlendColor()
220 Context *context = GetValidGlobalContext(); in GL_BlendEquation()
242 Context *context = GetValidGlobalContext(); in GL_BlendEquationSeparate()
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Dentry_points_gles_3_0_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_BeginQuery()
52 Context *context = GetValidGlobalContext(); in GL_BeginTransformFeedback()
76 Context *context = GetValidGlobalContext(); in GL_BindBufferBase()
102 Context *context = GetValidGlobalContext(); in GL_BindBufferRange()
131 Context *context = GetValidGlobalContext(); in GL_BindSampler()
155 Context *context = GetValidGlobalContext(); in GL_BindTransformFeedback()
179 Context *context = GetValidGlobalContext(); in GL_BindVertexArray()
211 Context *context = GetValidGlobalContext(); in GL_BlitFramebuffer()
241 Context *context = GetValidGlobalContext(); in GL_ClearBufferfi()
265 Context *context = GetValidGlobalContext(); in GL_ClearBufferfv()
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Dentry_points_gles_3_1_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_ActiveShaderProgram()
58 Context *context = GetValidGlobalContext(); in GL_BindImageTexture()
88 Context *context = GetValidGlobalContext(); in GL_BindProgramPipeline()
114 Context *context = GetValidGlobalContext(); in GL_BindVertexBuffer()
141 Context *context = GetValidGlobalContext(); in GL_CreateShaderProgramv()
175 Context *context = GetValidGlobalContext(); in GL_DeleteProgramPipelines()
199 Context *context = GetValidGlobalContext(); in GL_DispatchCompute()
225 Context *context = GetValidGlobalContext(); in GL_DispatchComputeIndirect()
248 Context *context = GetValidGlobalContext(); in GL_DrawArraysIndirect()
272 Context *context = GetValidGlobalContext(); in GL_DrawElementsIndirect()
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Dentry_points_gles_3_2_autogen.cpp27 Context *context = GetValidGlobalContext(); in GL_BlendBarrier()
48 Context *context = GetValidGlobalContext(); in GL_BlendEquationSeparatei()
72 Context *context = GetValidGlobalContext(); in GL_BlendEquationi()
96 Context *context = GetValidGlobalContext(); in GL_BlendFuncSeparatei()
125 Context *context = GetValidGlobalContext(); in GL_BlendFunci()
149 Context *context = GetValidGlobalContext(); in GL_ColorMaski()
187 Context *context = GetValidGlobalContext(); in GL_CopyImageSubData()
222 Context *context = GetValidGlobalContext(); in GL_DebugMessageCallback()
251 Context *context = GetValidGlobalContext(); in GL_DebugMessageControl()
286 Context *context = GetValidGlobalContext(); in GL_DebugMessageInsert()
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Dentry_points_gles_ext_autogen.cpp46 Context *context = GetValidGlobalContext(); in GL_DrawArraysInstancedBaseInstanceANGLE()
81 Context *context = GetValidGlobalContext(); in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE()
120 Context *context = GetValidGlobalContext(); in GL_MultiDrawArraysInstancedBaseInstanceANGLE()
159 Context *context = GetValidGlobalContext(); in GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE()
205 Context *context = GetValidGlobalContext(); in GL_CopyTexture3DANGLE()
260 Context *context = GetValidGlobalContext(); in GL_CopySubTexture3DANGLE()
313 Context *context = GetValidGlobalContext(); in GL_BlitFramebufferANGLE()
348 Context *context = GetValidGlobalContext(); in GL_RenderbufferStorageMultisampleANGLE()
377 Context *context = GetValidGlobalContext(); in GL_GetTexImageANGLE()
410 Context *context = GetValidGlobalContext(); in GL_GetRenderbufferImageANGLE()
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Dglobal_state.h132 ANGLE_INLINE Context *GetValidGlobalContext() in GetValidGlobalContext() function
Degl_ext_stubs.cpp553 gl::Context *context = gl::GetValidGlobalContext(); in StreamConsumerGLTextureExternalAttribsNV()
566 gl::Context *context = gl::GetValidGlobalContext(); in StreamConsumerReleaseKHR()