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Searched refs:GetVertexFormatID (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp164 angle::FormatID vertexFormatID = gl::GetVertexFormatID(attrib, currentValue.Type); in getInputLayout()
221 gl::GetVertexFormatID(*attrib.attribute, attrib.currentValueType); in createInputLayout()
DVertexBuffer11.cpp124 angle::FormatID vertexFormatID = gl::GetVertexFormatID(attrib, currentValueType); in storeVertexAttributes()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DVertexBuffer9.cpp94 angle::FormatID vertexFormatID = gl::GetVertexFormatID(attrib, currentValueType); in storeVertexAttributes()
DVertexDeclarationCache.cpp174 gl::GetVertexFormatID(*attributes[i].attribute, gl::VertexAttribType::Float); in applyDeclaration()
DRenderer9.cpp3011 angle::FormatID vertexFormatID = gl::GetVertexFormatID(attrib, gl::VertexAttribType::Float); in getVertexSpaceRequired()
/external/angle/src/libANGLE/
Dformatutils.h348 angle::FormatID GetVertexFormatID(VertexAttribType type,
353 angle::FormatID GetVertexFormatID(const VertexAttribute &attrib, VertexAttribType currentValueType);
DVertexArray.cpp421 angle::FormatID formatID = gl::GetVertexFormatID(type, normalized, size, pureInteger); in setVertexAttribFormatImpl()
Dformatutils.cpp1803 angle::FormatID GetVertexFormatID(VertexAttribType type, in GetVertexFormatID() function
2123 angle::FormatID GetVertexFormatID(const VertexAttribute &attrib, VertexAttribType currentValueType) in GetVertexFormatID() function
DvalidationES.cpp1231 angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); in ValidateWebGLVertexAttribPointer()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp68 gl::GetVertexFormatID(attribType, GL_FALSE, components, pureInt); in GetDefaultInputLayoutFromShader()
3110 GetVertexFormatID(vertexAttributes[locationIndex], in updateCachedInputLayout()