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Searched refs:GetVertexFormatInfo (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.h42 const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID);
DVertexBuffer9.cpp96 d3d9::GetVertexFormatInfo(mRenderer->getCapsDeclTypes(), vertexFormatID); in storeVertexAttributes()
DVertexDeclarationCache.cpp176 d3d9::GetVertexFormatInfo(caps.DeclTypes, vertexformatID); in applyDeclaration()
Dformatutils9.cpp646 const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID) in GetVertexFormatInfo() function
DRenderer9.cpp2989 return d3d9::GetVertexFormatInfo(getCapsDeclTypes(), vertexFormatID).conversionType; in getVertexConversionType()
2994 return d3d9::GetVertexFormatInfo(getCapsDeclTypes(), vertexFormatID).componentType; in getVertexComponentType()
3013 d3d9::GetVertexFormatInfo(getCapsDeclTypes(), vertexFormatID); in getVertexSpaceRequired()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dformatutils11.h58 const VertexFormat &GetVertexFormatInfo(angle::FormatID vertexFormatID,
DVertexBuffer11.cpp127 d3d11::GetVertexFormatInfo(vertexFormatID, featureLevel); in storeVertexAttributes()
DInputLayoutCache.cpp222 const auto &vertexFormatInfo = d3d11::GetVertexFormatInfo(vertexFormatID, featureLevel); in createInputLayout()
Dformatutils11.cpp403 const VertexFormat &GetVertexFormatInfo(angle::FormatID vertexFormatID, in GetVertexFormatInfo() function
DRenderer11.cpp3926 return d3d11::GetVertexFormatInfo(vertexFormatID, mRenderer11DeviceCaps.featureLevel) in getVertexConversionType()
3933 d3d11::GetVertexFormatInfo(vertexFormatID, mRenderer11DeviceCaps.featureLevel); in getVertexComponentType()
3969 d3d11::GetVertexFormatInfo(attrib.format->id, featureLevel); in getVertexSpaceRequired()