Searched refs:GetViewResource (Results 1 – 1 of 1) sorted by relevance
147 ID3D11Resource *GetViewResource(ID3D11View *view) in GetViewResource() function260 record->resource = reinterpret_cast<uintptr_t>(GetViewResource(view)); in update()777 uintptr_t resource = reinterpret_cast<uintptr_t>(GetViewResource(srvPtr)); in setShaderResourceInternal()794 uintptr_t resource = reinterpret_cast<uintptr_t>(GetViewResource(srvPtr)); in setShaderResourceInternal()825 uintptr_t resource = reinterpret_cast<uintptr_t>(GetViewResource(uavPtr)); in setUnorderedAccessViewInternal()1769 uintptr_t resource = reinterpret_cast<uintptr_t>(GetViewResource(view)); in unsetConflictingView()