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Searched refs:GlslangTransformSpirvCode (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_utils.h31 angle::Result GlslangTransformSpirvCode(const gl::ShaderBitSet &linkedShaderStages,
Dmtl_glslang_utils.mm409 angle::Result GlslangTransformSpirvCode(const gl::ShaderBitSet &linkedShaderStages,
424 angle::Result status = GlslangTransformSpirvCode(
DProgramMtl.mm383 ANGLE_TRY(mtl::GlslangTransformSpirvCode(mState.getExecutable().getLinkedShaderStages(),
390 ANGLE_TRY(mtl::GlslangTransformSpirvCode(onlyVS, spirvBlobs, true, xfbOnlyVariableInfoMap,
/external/angle/src/libANGLE/renderer/vulkan/
DGlslangWrapperVk.cpp69 return GlslangTransformSpirvCode(options, variableInfoMap, initialSpirvBlob, shaderCodeOut); in TransformSpirV()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h194 angle::Result GlslangTransformSpirvCode(const GlslangSpirvOptions &options,
Dglslang_wrapper_utils.cpp4905 angle::Result GlslangTransformSpirvCode(const GlslangSpirvOptions &options, in GlslangTransformSpirvCode() function