/external/skia/src/gpu/ |
D | GrBackendSurfaceMutableState.cpp | 12 GrBackendSurfaceMutableState::GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that) in GrBackendSurfaceMutableState() function in GrBackendSurfaceMutableState 30 GrBackendSurfaceMutableState& GrBackendSurfaceMutableState::operator=( in operator =() 31 const GrBackendSurfaceMutableState& that) { in operator =() 33 this->~GrBackendSurfaceMutableState(); in operator =() 34 new (this) GrBackendSurfaceMutableState(that); in operator =()
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D | GrBackendSurfaceMutableStateImpl.h | 24 void set(const GrBackendSurfaceMutableState& state) { fState = state; } in set() 55 GrBackendSurfaceMutableState fState;
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D | GrGpu.h | 362 const GrBackendSurfaceMutableState* newState); 540 const GrBackendSurfaceMutableState&, in setBackendTextureState() argument 541 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 547 const GrBackendSurfaceMutableState&, in setBackendRenderTargetState() argument 548 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() 764 const GrBackendSurfaceMutableState* newState) {} in prepareSurfacesForBackendAccessAndStateUpdates()
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D | GrDrawingManager.h | 127 const GrBackendSurfaceMutableState* newState); 176 const GrBackendSurfaceMutableState* newState);
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D | GrDirectContextPriv.h | 88 const GrBackendSurfaceMutableState* newState = nullptr); 95 const GrBackendSurfaceMutableState* newState = nullptr) {
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D | GrDirectContext.cpp | 899 const GrBackendSurfaceMutableState& state, in setBackendTextureState() 900 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 914 const GrBackendSurfaceMutableState& state, in setBackendRenderTargetState() 915 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState()
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D | GrDirectContextPriv.cpp | 46 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
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D | GrDrawingManager.cpp | 88 const GrBackendSurfaceMutableState* newState) { in flush() 496 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
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D | GrBackendSurface.cpp | 716 void GrBackendTexture::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState() 1185 void GrBackendRenderTarget::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState()
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D | GrGpu.cpp | 587 const GrBackendSurfaceMutableState* newState) { in executeFlushInfo()
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/external/skia/include/gpu/ |
D | GrBackendSurfaceMutableState.h | 27 class SK_API GrBackendSurfaceMutableState { 29 GrBackendSurfaceMutableState() {} in GrBackendSurfaceMutableState() function 32 GrBackendSurfaceMutableState(VkImageLayout layout, uint32_t queueFamilyIndex) in GrBackendSurfaceMutableState() function 38 GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that); 39 GrBackendSurfaceMutableState& operator=(const GrBackendSurfaceMutableState& that);
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D | GrDirectContext.h | 768 const GrBackendSurfaceMutableState&, 769 GrBackendSurfaceMutableState* previousState = nullptr, 773 const GrBackendSurfaceMutableState&, 774 GrBackendSurfaceMutableState* previousState = nullptr,
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D | GrBackendSurface.h | 341 void setMutableState(const GrBackendSurfaceMutableState&); 530 void setMutableState(const GrBackendSurfaceMutableState&);
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/external/skia/tests/ |
D | BackendSurfaceMutableStateTest.cpp | 36 GrBackendSurfaceMutableState initState(initLayout, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 45 GrBackendSurfaceMutableState newState(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 112 GrBackendSurfaceMutableState previousState; in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 126 GrBackendSurfaceMutableState noopState(VK_IMAGE_LAYOUT_UNDEFINED, VK_QUEUE_FAMILY_IGNORED); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 141 GrBackendSurfaceMutableState externalState(VK_IMAGE_LAYOUT_GENERAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 160 GrBackendSurfaceMutableState externalState2(VK_IMAGE_LAYOUT_UNDEFINED, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.h | 84 const GrBackendSurfaceMutableState&, 85 GrBackendSurfaceMutableState* previousState, 89 const GrBackendSurfaceMutableState&, 90 GrBackendSurfaceMutableState* previousState, 235 GrBackendSurfaceMutableState* previousState, 310 const GrBackendSurfaceMutableState* newState) override;
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D | GrVkGpu.cpp | 1792 GrBackendSurfaceMutableState* previousState, in setBackendSurfaceState() 1814 const GrBackendSurfaceMutableState& newState, in setBackendTextureState() 1815 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 1828 const GrBackendSurfaceMutableState& newState, in setBackendRenderTargetState() 1829 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() 2037 const GrBackendSurfaceMutableState* newState) { in prepareSurfacesForBackendAccessAndStateUpdates()
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/external/skia/include/core/ |
D | SkSurface.h | 32 class GrBackendSurfaceMutableState; variable 981 const GrBackendSurfaceMutableState* newState = nullptr);
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/external/skia/src/image/ |
D | SkSurface_Gpu.h | 55 const GrBackendSurfaceMutableState*) override;
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D | SkSurface_Base.h | 112 const GrBackendSurfaceMutableState*) { in onFlush() argument
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D | SkSurface.cpp | 332 const GrBackendSurfaceMutableState* newState) { in flush()
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D | SkSurface_Gpu.cpp | 216 const GrBackendSurfaceMutableState* newState) { in onFlush()
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/external/skia/src/gpu/d3d/ |
D | GrD3DGpu.h | 212 const GrBackendSurfaceMutableState* newState) override;
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/external/skia/tools/sk_app/ |
D | VulkanWindowContext.cpp | 552 GrBackendSurfaceMutableState presentState(VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, fPresentQueueIndex); in swapBuffers()
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/external/skia/gn/ |
D | gpu.gni | 14 "$_include/gpu/GrBackendSurfaceMutableState.h", 46 "$_src/gpu/GrBackendSurfaceMutableState.cpp",
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/external/skia/ |
D | RELEASE_NOTES.txt | 331 be used to return the previous GrBackendSurfaceMutableState before the requested change. 423 * Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which
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