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Searched refs:GrBackendSurfaceMutableState (Results 1 – 25 of 28) sorted by relevance

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/external/skia/src/gpu/
DGrBackendSurfaceMutableState.cpp12 GrBackendSurfaceMutableState::GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that) in GrBackendSurfaceMutableState() function in GrBackendSurfaceMutableState
30 GrBackendSurfaceMutableState& GrBackendSurfaceMutableState::operator=( in operator =()
31 const GrBackendSurfaceMutableState& that) { in operator =()
33 this->~GrBackendSurfaceMutableState(); in operator =()
34 new (this) GrBackendSurfaceMutableState(that); in operator =()
DGrBackendSurfaceMutableStateImpl.h24 void set(const GrBackendSurfaceMutableState& state) { fState = state; } in set()
55 GrBackendSurfaceMutableState fState;
DGrGpu.h362 const GrBackendSurfaceMutableState* newState);
540 const GrBackendSurfaceMutableState&, in setBackendTextureState() argument
541 GrBackendSurfaceMutableState* previousState, in setBackendTextureState()
547 const GrBackendSurfaceMutableState&, in setBackendRenderTargetState() argument
548 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState()
764 const GrBackendSurfaceMutableState* newState) {} in prepareSurfacesForBackendAccessAndStateUpdates()
DGrDrawingManager.h127 const GrBackendSurfaceMutableState* newState);
176 const GrBackendSurfaceMutableState* newState);
DGrDirectContextPriv.h88 const GrBackendSurfaceMutableState* newState = nullptr);
95 const GrBackendSurfaceMutableState* newState = nullptr) {
DGrDirectContext.cpp899 const GrBackendSurfaceMutableState& state, in setBackendTextureState()
900 GrBackendSurfaceMutableState* previousState, in setBackendTextureState()
914 const GrBackendSurfaceMutableState& state, in setBackendRenderTargetState()
915 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState()
DGrDirectContextPriv.cpp46 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
DGrDrawingManager.cpp88 const GrBackendSurfaceMutableState* newState) { in flush()
496 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
DGrBackendSurface.cpp716 void GrBackendTexture::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState()
1185 void GrBackendRenderTarget::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState()
DGrGpu.cpp587 const GrBackendSurfaceMutableState* newState) { in executeFlushInfo()
/external/skia/include/gpu/
DGrBackendSurfaceMutableState.h27 class SK_API GrBackendSurfaceMutableState {
29 GrBackendSurfaceMutableState() {} in GrBackendSurfaceMutableState() function
32 GrBackendSurfaceMutableState(VkImageLayout layout, uint32_t queueFamilyIndex) in GrBackendSurfaceMutableState() function
38 GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that);
39 GrBackendSurfaceMutableState& operator=(const GrBackendSurfaceMutableState& that);
DGrDirectContext.h768 const GrBackendSurfaceMutableState&,
769 GrBackendSurfaceMutableState* previousState = nullptr,
773 const GrBackendSurfaceMutableState&,
774 GrBackendSurfaceMutableState* previousState = nullptr,
DGrBackendSurface.h341 void setMutableState(const GrBackendSurfaceMutableState&);
530 void setMutableState(const GrBackendSurfaceMutableState&);
/external/skia/tests/
DBackendSurfaceMutableStateTest.cpp36 GrBackendSurfaceMutableState initState(initLayout, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
45 GrBackendSurfaceMutableState newState(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
112 GrBackendSurfaceMutableState previousState; in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
126 GrBackendSurfaceMutableState noopState(VK_IMAGE_LAYOUT_UNDEFINED, VK_QUEUE_FAMILY_IGNORED); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
141 GrBackendSurfaceMutableState externalState(VK_IMAGE_LAYOUT_GENERAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
160 GrBackendSurfaceMutableState externalState2(VK_IMAGE_LAYOUT_UNDEFINED, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/external/skia/src/gpu/vk/
DGrVkGpu.h84 const GrBackendSurfaceMutableState&,
85 GrBackendSurfaceMutableState* previousState,
89 const GrBackendSurfaceMutableState&,
90 GrBackendSurfaceMutableState* previousState,
235 GrBackendSurfaceMutableState* previousState,
310 const GrBackendSurfaceMutableState* newState) override;
DGrVkGpu.cpp1792 GrBackendSurfaceMutableState* previousState, in setBackendSurfaceState()
1814 const GrBackendSurfaceMutableState& newState, in setBackendTextureState()
1815 GrBackendSurfaceMutableState* previousState, in setBackendTextureState()
1828 const GrBackendSurfaceMutableState& newState, in setBackendRenderTargetState()
1829 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState()
2037 const GrBackendSurfaceMutableState* newState) { in prepareSurfacesForBackendAccessAndStateUpdates()
/external/skia/include/core/
DSkSurface.h32 class GrBackendSurfaceMutableState; variable
981 const GrBackendSurfaceMutableState* newState = nullptr);
/external/skia/src/image/
DSkSurface_Gpu.h55 const GrBackendSurfaceMutableState*) override;
DSkSurface_Base.h112 const GrBackendSurfaceMutableState*) { in onFlush() argument
DSkSurface.cpp332 const GrBackendSurfaceMutableState* newState) { in flush()
DSkSurface_Gpu.cpp216 const GrBackendSurfaceMutableState* newState) { in onFlush()
/external/skia/src/gpu/d3d/
DGrD3DGpu.h212 const GrBackendSurfaceMutableState* newState) override;
/external/skia/tools/sk_app/
DVulkanWindowContext.cpp552 GrBackendSurfaceMutableState presentState(VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, fPresentQueueIndex); in swapBuffers()
/external/skia/gn/
Dgpu.gni14 "$_include/gpu/GrBackendSurfaceMutableState.h",
46 "$_src/gpu/GrBackendSurfaceMutableState.cpp",
/external/skia/
DRELEASE_NOTES.txt331 be used to return the previous GrBackendSurfaceMutableState before the requested change.
423 * Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which

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