Searched refs:GrD3DBackendSurfaceInfo (Results 1 – 3 of 3) sorted by relevance
13 GrD3DBackendSurfaceInfo::GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, in GrD3DBackendSurfaceInfo() function in GrD3DBackendSurfaceInfo18 void GrD3DBackendSurfaceInfo::cleanup() { in cleanup()25 void GrD3DBackendSurfaceInfo::assign(const GrD3DBackendSurfaceInfo& that, bool isThisValid) { in assign()36 void GrD3DBackendSurfaceInfo::setResourceState(GrD3DResourceStateEnum resourceState) { in setResourceState()41 sk_sp<GrD3DResourceState> GrD3DBackendSurfaceInfo::getGrD3DResourceState() const { in getGrD3DResourceState()46 GrD3DTextureResourceInfo GrD3DBackendSurfaceInfo::snapTextureResourceInfo() const { in snapTextureResourceInfo()50 bool GrD3DBackendSurfaceInfo::isProtected() const { in isProtected()56 bool GrD3DBackendSurfaceInfo::operator==(const GrD3DBackendSurfaceInfo& that) const { in operator ==()
22 struct GrD3DBackendSurfaceInfo { struct23 GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, GrD3DResourceState* state);27 GrD3DBackendSurfaceInfo& operator=(const GrD3DBackendSurfaceInfo&) = delete; argument31 void assign(const GrD3DBackendSurfaceInfo&, bool isValid);41 bool operator==(const GrD3DBackendSurfaceInfo& that) const;
405 GrD3DBackendSurfaceInfo fD3DInfo;585 GrD3DBackendSurfaceInfo fD3DInfo;