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Searched refs:GrD3DCommandList (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp21 GrD3DCommandList::GrD3DCommandList(gr_cp<ID3D12CommandAllocator> allocator, in GrD3DCommandList() function in GrD3DCommandList
27 bool GrD3DCommandList::close() { in close()
35 GrD3DCommandList::SubmitResult GrD3DCommandList::submit(ID3D12CommandQueue* queue) { in submit()
52 void GrD3DCommandList::reset() { in reset()
64 void GrD3DCommandList::releaseResources() { in releaseResources()
86 void GrD3DCommandList::addFinishedCallback(sk_sp<GrRefCntedCallback> callback) { in addFinishedCallback()
94 void GrD3DCommandList::resourceBarrier(sk_sp<GrManagedResource> resource, in resourceBarrier()
113 void GrD3DCommandList::uavBarrier(sk_sp<GrManagedResource> resource, in uavBarrier()
128 void GrD3DCommandList::aliasingBarrier(sk_sp<GrManagedResource> beforeManagedResource, in aliasingBarrier()
149 void GrD3DCommandList::submitResourceBarriers() { in submitResourceBarriers()
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DGrD3DCommandList.h32 class GrD3DCommandList {
34 virtual ~GrD3DCommandList() { in ~GrD3DCommandList()
113 GrD3DCommandList(gr_cp<ID3D12CommandAllocator> allocator,
157 class GrD3DDirectCommandList : public GrD3DCommandList {
239 class GrD3DCopyCommandList : public GrD3DCommandList {
DGrD3DDescriptorTableManager.h13 class GrD3DCommandList; variable
/external/skia/gn/
Dgpu.gni736 "$_src/gpu/d3d/GrD3DCommandList.cpp",
737 "$_src/gpu/d3d/GrD3DCommandList.h",