Searched refs:GrD3DPipeline (Results 1 – 11 of 11) sorted by relevance
14 class GrD3DPipeline : public GrManagedResource {16 static sk_sp<GrD3DPipeline> Make(gr_cp<ID3D12PipelineState> pipelineState) { in Make()17 return sk_sp<GrD3DPipeline>(new GrD3DPipeline(std::move(pipelineState))); in Make()34 GrD3DPipeline(gr_cp<ID3D12PipelineState> pipelineState) in GrD3DPipeline() function
22 class GrD3DPipeline; variable30 GrD3DPipelineState(sk_sp<GrD3DPipeline> pipeline,42 const sk_sp<GrD3DPipeline>& pipeline() const { return fPipeline; } in pipeline()102 sk_sp<GrD3DPipeline> fPipeline;
23 class GrD3DPipeline; variable163 void setPipelineState(const sk_sp<GrD3DPipeline>& pipeline);221 const GrD3DPipeline* fCurrentPipeline = nullptr;
78 sk_sp<GrD3DPipeline> findOrCreateMipmapPipeline();166 sk_sp<GrD3DPipeline> fMipmapPipeline;
35 static sk_sp<GrD3DPipeline> MakeComputePipeline(GrD3DGpu*, GrD3DRootSignature*,
675 sk_sp<GrD3DPipeline> pipeline = GrD3DPipeline::Make(std::move(pipelineState)); in finalize()692 sk_sp<GrD3DPipeline> GrD3DPipelineStateBuilder::MakeComputePipeline(GrD3DGpu* gpu, in MakeComputePipeline()733 return GrD3DPipeline::Make(std::move(pipelineState)); in MakeComputePipeline()
23 sk_sp<GrD3DPipeline> pipeline, in GrD3DPipelineState()
202 sk_sp<GrD3DPipeline> GrD3DResourceProvider::findOrCreateMipmapPipeline() { in findOrCreateMipmapPipeline()
308 void GrD3DDirectCommandList::setPipelineState(const sk_sp<GrD3DPipeline>& pipeline) { in setPipelineState()
940 sk_sp<GrD3DPipeline> pipeline = this->resourceProvider().findOrCreateMipmapPipeline(); in onRegenerateMipMapLevels()
750 "$_src/gpu/d3d/GrD3DPipeline.h",