Searched refs:GrD3DPipelineStateBuilder (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 31 std::unique_ptr<GrD3DPipelineState> GrD3DPipelineStateBuilder::MakePipelineState( in MakePipelineState() 41 GrD3DPipelineStateBuilder builder(gpu, renderTarget, desc, programInfo); in MakePipelineState() 50 GrD3DPipelineStateBuilder::GrD3DPipelineStateBuilder(GrD3DGpu* gpu, in GrD3DPipelineStateBuilder() function in GrD3DPipelineStateBuilder 60 const GrCaps* GrD3DPipelineStateBuilder::caps() const { in caps() 64 SkSL::Compiler* GrD3DPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() 68 void GrD3DPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() 72 void GrD3DPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() 118 bool GrD3DPipelineStateBuilder::loadHLSLFromCache(SkReadBuffer* reader, gr_cp<ID3DBlob> shaders[]) { in loadHLSLFromCache() 141 gr_cp<ID3DBlob> GrD3DPipelineStateBuilder::compileD3DProgram( in compileD3DProgram() 568 std::unique_ptr<GrD3DPipelineState> GrD3DPipelineStateBuilder::finalize() { in finalize() [all …]
|
D | GrD3DPipelineStateBuilder.h | 22 class GrD3DPipelineStateBuilder : public GrGLSLProgramBuilder { 48 GrD3DPipelineStateBuilder(GrD3DGpu*, GrD3DRenderTarget*, const GrProgramDesc&,
|
D | GrD3DResourceProvider.cpp | 260 GrD3DPipelineStateBuilder::MakeComputePipeline(fGpu, rootSig.get(), shader); in findOrCreateMipmapPipeline() 353 GrD3DPipelineStateBuilder::MakePipelineState(fGpu, renderTarget, desc, programInfo); in refPipelineState()
|
/external/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 74 friend class GrD3DPipelineStateBuilder; variable
|
/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 286 friend class GrD3DPipelineStateBuilder; variable
|
/external/skia/gn/ |
D | gpu.gni | 753 "$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp", 754 "$_src/gpu/d3d/GrD3DPipelineStateBuilder.h",
|