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Searched refs:GrFillBoundingBoxShader (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrFillPathShader.cpp50 const SkRect& b = geomProc.cast<GrFillBoundingBoxShader>().pathBounds(); in setData()
128 void GrFillBoundingBoxShader::emitVertexCode(Impl* impl, GrGLSLVertexBuilder* v, in emitVertexCode()
DGrFillPathShader.h104 class GrFillBoundingBoxShader : public GrFillPathShader {
106 GrFillBoundingBoxShader(const SkMatrix& viewMatrix, SkPMColor4f color, const SkRect& pathBounds) in GrFillBoundingBoxShader() function
DGrPathStencilFillOp.cpp101 auto* bboxShader = args.fArena->make<GrFillBoundingBoxShader>(fViewMatrix, fColor, in prePreparePrograms()