Searched refs:GrGLANGLEBackend (Results 1 – 8 of 8) sorted by relevance
39 GrGLANGLEBackend angleBackend() const { return fANGLEBackend; } in angleBackend()63 GrGLANGLEBackend fANGLEBackend;78 GrGLANGLEBackend fANGLEBackend;
446 void GrGLGetANGLEInfoFromString(const char* rendererString, GrGLANGLEBackend* backend, in GrGLGetANGLEInfoFromString()448 *backend = GrGLANGLEBackend::kUnknown; in GrGLGetANGLEInfoFromString()493 *backend = GrGLANGLEBackend::kD3D11; in GrGLGetANGLEInfoFromString()495 *backend = GrGLANGLEBackend::kD3D9; in GrGLGetANGLEInfoFromString()497 *backend = GrGLANGLEBackend::kOpenGL; in GrGLGetANGLEInfoFromString()
93 enum class GrGLANGLEBackend { enum174 void GrGLGetANGLEInfoFromString(const char* rendererString, GrGLANGLEBackend*,
1375 disableR8TexStorageForANGLEGL = GrGLANGLEBackend::kOpenGL == ctxInfo.angleBackend(); in initConfigTable()2506 if (GrGLANGLEBackend::kD3D11 == ctxInfo.angleBackend()) { in applyDriverCorrectnessWorkarounds()
505 static std::tuple<GrGLANGLEBackend, SkString> get_angle_backend(const char* rendererString) { in get_angle_backend()516 return {GrGLANGLEBackend::kD3D11, std::move(innerString)}; in get_angle_backend()518 return {GrGLANGLEBackend::kD3D9, std::move(innerString)}; in get_angle_backend()520 return {GrGLANGLEBackend::kOpenGL, std::move(innerString)}; in get_angle_backend()523 return {GrGLANGLEBackend::kUnknown, {}}; in get_angle_backend()641 if (info.fANGLEBackend == GrGLANGLEBackend::kD3D9 || in GrGLGetDriverInfo()642 info.fANGLEBackend == GrGLANGLEBackend::kD3D11) { in GrGLGetDriverInfo()648 } else if (info.fANGLEBackend == GrGLANGLEBackend::kOpenGL) { in GrGLGetDriverInfo()
36 GrGLANGLEBackend angleBackend() const { return fDriverInfo.fANGLEBackend; } in angleBackend()
159 enum class GrGLANGLEBackend { enum231 GrGLANGLEBackend fANGLEBackend = GrGLANGLEBackend::kUnknown;
568 bool isANGLE = ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || in init()648 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in init()876 ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; in initGLSL()3514 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || in applyDriverCorrectnessWorkarounds()3515 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()3581 if (GrGLANGLEBackend::kD3D11 == ctxInfo.angleBackend()) { in applyDriverCorrectnessWorkarounds()3795 if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || in applyDriverCorrectnessWorkarounds()3956 ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { in applyDriverCorrectnessWorkarounds()4056 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { in applyDriverCorrectnessWorkarounds()4068 if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown) { in applyDriverCorrectnessWorkarounds()[all …]