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Searched refs:GrGLSLFragmentShaderBuilder (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp16 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
18 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { in KeyForSurfaceOrigin()
26 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) in GrGLSLFragmentShaderBuilder() function in GrGLSLFragmentShaderBuilder
86 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor()
109 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded()
119 void GrGLSLFragmentShaderBuilder::enableCustomOutput() { in enableCustomOutput()
127 void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { in enableSecondaryOutput()
146 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { in getPrimaryColorOutputName()
150 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut()
155 const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const { in getSecondaryColorOutputName()
[all …]
DGrGLSLFragmentShaderBuilder.h89 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
95 GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
DGrGLSLProgramBuilder.h98 GrGLSLFragmentShaderBuilder fFS;
/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp17 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
61 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { in KeyForSurfaceOrigin()
69 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) in GrGLSLFragmentShaderBuilder() function in GrGLSLFragmentShaderBuilder
82 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) { in ensureCoords2D()
95 const char* GrGLSLFragmentShaderBuilder::dstColor() { in dstColor()
118 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded()
135 void GrGLSLFragmentShaderBuilder::enableCustomOutput() { in enableCustomOutput()
145 void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { in enableSecondaryOutput()
164 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { in getPrimaryColorOutputName()
168 bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { in primaryColorOutputIsInOut()
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DGrGLSLFragmentShaderBuilder.h93 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
99 GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
DGrGLSLProgramBuilder.h83 GrGLSLFragmentShaderBuilder fFS;
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp482 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations()
486 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in bindProgramResourceLocations()
619 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in PrecompileProgram()
624 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in PrecompileProgram()
/external/skqp/src/gpu/gl/
DGrGLGpuProgramCache.cpp91 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); in refProgram()
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp106 d->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(this->origin())); in compileAndAttachShaders()
391 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations()
395 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName())); in bindProgramResourceLocations()
/external/skqp/src/gpu/vk/
DGrVkPipelineStateCache.cpp107 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); in refPipelineState()
DGrVkPipelineStateBuilder.cpp90 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin( in createVkShaderModule()
/external/skia/src/gpu/
DGrProgramDesc.cpp156 b->addBits(2, GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(programInfo.origin()), "origin"); in gen_key()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm82 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(this->origin()));
/external/skqp/gn/
Dgpu.gni473 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
474 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
/external/skia/gn/
Dgpu.gni511 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
512 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
/external/skqp/
DAndroid.bp997 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
/external/skia/
DAndroid.bp614 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
1598 "src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",