Searched refs:GrGLSLGeometryBuilder (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLVertexGeoBuilder.cpp | 43 static const char* input_type_name(GrGLSLGeometryBuilder::InputType in) { in input_type_name() 44 using InputType = GrGLSLGeometryBuilder::InputType; in input_type_name() 53 static const char* output_type_name(GrGLSLGeometryBuilder::OutputType out) { in output_type_name() 54 using OutputType = GrGLSLGeometryBuilder::OutputType; in output_type_name() 63 void GrGLSLGeometryBuilder::configure(InputType inputType, OutputType outputType, int maxVertices, in configure() 75 void GrGLSLGeometryBuilder::emitVertex(SkString* out, const char* devPos, GrSLType devPosType) { in emitVertex() 80 void GrGLSLGeometryBuilder::endPrimitive() { in endPrimitive() 84 void GrGLSLGeometryBuilder::onFinalize() { in onFinalize()
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D | GrGLSLGeometryProcessor.h | 18 class GrGLSLGeometryBuilder; variable 70 GrGLSLGeometryBuilder* geomBuilder, in EmitArgs() 92 GrGLSLGeometryBuilder* fGeomBuilder;
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D | GrGLSLVertexGeoBuilder.h | 57 class GrGLSLGeometryBuilder : public GrGLSLVertexGeoBuilder { 59 GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLGeometryBuilder() function
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D | GrGLSLProgramBuilder.h | 97 GrGLSLGeometryBuilder fGS;
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLVertexGeoBuilder.cpp | 46 static const char* input_type_name(GrGLSLGeometryBuilder::InputType in) { in input_type_name() 47 using InputType = GrGLSLGeometryBuilder::InputType; in input_type_name() 59 static const char* output_type_name(GrGLSLGeometryBuilder::OutputType out) { in output_type_name() 60 using OutputType = GrGLSLGeometryBuilder::OutputType; in output_type_name() 70 void GrGLSLGeometryBuilder::configure(InputType inputType, OutputType outputType, int maxVertices, in configure() 82 void GrGLSLGeometryBuilder::emitVertex(SkString* out, const char* devPos, const char* rtAdjustName, in emitVertex() 88 void GrGLSLGeometryBuilder::endPrimitive() { in endPrimitive() 92 void GrGLSLGeometryBuilder::onFinalize() { in onFinalize()
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D | GrGLSLPrimitiveProcessor.h | 18 class GrGLSLGeometryBuilder; variable 68 GrGLSLGeometryBuilder* geomBuilder, in EmitArgs() 92 GrGLSLGeometryBuilder* fGeomBuilder;
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D | GrGLSLVertexGeoBuilder.h | 48 class GrGLSLGeometryBuilder : public GrGLSLVertexGeoBuilder { 50 GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLGeometryBuilder() function
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D | GrGLSLProgramBuilder.h | 82 GrGLSLGeometryBuilder fGS;
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor_GSImpl.cpp | 13 using InputType = GrGLSLGeometryBuilder::InputType; 14 using OutputType = GrGLSLGeometryBuilder::OutputType; 49 GrGLSLVaryingHandler* varyingHandler, GrGLSLGeometryBuilder* g, in emitGeometryShader() 106 virtual void onEmitGeometryShader(const GrCCCoverageProcessor&, GrGLSLGeometryBuilder*, 132 void onEmitGeometryShader(const GrCCCoverageProcessor&, GrGLSLGeometryBuilder* g, in onEmitGeometryShader() 226 void onEmitGeometryShader(const GrCCCoverageProcessor&, GrGLSLGeometryBuilder* g, in onEmitGeometryShader() 295 void onEmitGeometryShader(const GrCCCoverageProcessor& proc, GrGLSLGeometryBuilder* g, in onEmitGeometryShader()
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