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Searched refs:GrGLSLVertexBuilder (Results 1 – 25 of 41) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.h21 class GrGLSLVertexBuilder; variable
69 EmitArgs(GrGLSLVertexBuilder* vertBuilder, in EmitArgs()
91 GrGLSLVertexBuilder* fVertBuilder;
114 void emitTransformCode(GrGLSLVertexBuilder* vb,
181 static void WriteOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName);
182 static void WriteOutputPosition(GrGLSLVertexBuilder*,
193 static void WriteLocalCoord(GrGLSLVertexBuilder*,
245 void collectTransforms(GrGLSLVertexBuilder* vb,
DGrGLSLGeometryProcessor.cpp38 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder; in emitCode()
74 void GrGLSLGeometryProcessor::collectTransforms(GrGLSLVertexBuilder* vb, in collectTransforms()
165 void GrGLSLGeometryProcessor::emitTransformCode(GrGLSLVertexBuilder* vb, in emitTransformCode()
291 static void write_passthrough_vertex_position(GrGLSLVertexBuilder* vertBuilder, in write_passthrough_vertex_position()
303 static void write_vertex_position(GrGLSLVertexBuilder* vertBuilder, in write_vertex_position()
376 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition()
384 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition()
402 void GrGLSLGeometryProcessor::WriteLocalCoord(GrGLSLVertexBuilder* vertBuilder, in WriteLocalCoord()
DGrGLSLVertexGeoBuilder.h44 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder {
46 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexBuilder() function
DGrGLSLVertexGeoBuilder.cpp34 void GrGLSLVertexBuilder::onFinalize() { in onFinalize()
DGrGLSLProgramBuilder.h96 GrGLSLVertexBuilder fVS;
/external/skqp/src/gpu/glsl/
DGrGLSLGeometryProcessor.h34 void emitTransforms(GrGLSLVertexBuilder*,
42 void emitTransforms(GrGLSLVertexBuilder* vb, in emitTransforms()
64 void writeOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName);
65 void writeOutputPosition(GrGLSLVertexBuilder*,
DGrGLSLGeometryProcessor.cpp20 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder; in emitCode()
53 void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb, in emitTransforms()
115 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition()
122 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition()
DGrGLSLPrimitiveProcessor.h21 class GrGLSLVertexBuilder; variable
67 EmitArgs(GrGLSLVertexBuilder* vertBuilder, in EmitArgs()
91 GrGLSLVertexBuilder* fVertBuilder;
DGrGLSLVertexGeoBuilder.h35 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder {
37 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexBuilder() function
DGrGLSLVertexGeoBuilder.cpp37 void GrGLSLVertexBuilder::onFinalize() { in onFinalize()
DGrGLSLProgramBuilder.h81 GrGLSLVertexBuilder fVS;
/external/skia/src/gpu/tessellate/
DGrFillPathShader.h14 class GrGLSLVertexBuilder; variable
59 virtual void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix,
79 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix,
97 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix,
116 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix,
DGrFillPathShader.cpp64 void GrFillTriangleShader::emitVertexCode(Impl*, GrGLSLVertexBuilder* v, const char* viewMatrix, in emitVertexCode()
71 void GrFillCubicHullShader::emitVertexCode(Impl*, GrGLSLVertexBuilder* v, const char* viewMatrix, in emitVertexCode()
128 void GrFillBoundingBoxShader::emitVertexCode(Impl* impl, GrGLSLVertexBuilder* v, in emitVertexCode()
/external/skqp/src/gpu/effects/
DGrShadowGeoProc.cpp22 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrDistanceFieldGeoProc.cpp34 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
333 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
621 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrBezierEffect.cpp70 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
321 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrBitmapTextGeoProc.cpp28 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp23 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrBezierEffect.cpp66 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
277 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrDistanceFieldGeoProc.cpp33 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
331 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
603 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
DGrBitmapTextGeoProc.cpp31 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp79 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
272 void emitApplyBoneFunction(GrGLSLVertexBuilder* vertBuilder, in emitApplyBoneFunction()
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.cpp165 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()
/external/skqp/tests/
DGrPipelineDynamicStateTest.cpp95 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp100 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()

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