/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.h | 21 class GrGLSLVertexBuilder; variable 69 EmitArgs(GrGLSLVertexBuilder* vertBuilder, in EmitArgs() 91 GrGLSLVertexBuilder* fVertBuilder; 114 void emitTransformCode(GrGLSLVertexBuilder* vb, 181 static void WriteOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName); 182 static void WriteOutputPosition(GrGLSLVertexBuilder*, 193 static void WriteLocalCoord(GrGLSLVertexBuilder*, 245 void collectTransforms(GrGLSLVertexBuilder* vb,
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D | GrGLSLGeometryProcessor.cpp | 38 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder; in emitCode() 74 void GrGLSLGeometryProcessor::collectTransforms(GrGLSLVertexBuilder* vb, in collectTransforms() 165 void GrGLSLGeometryProcessor::emitTransformCode(GrGLSLVertexBuilder* vb, in emitTransformCode() 291 static void write_passthrough_vertex_position(GrGLSLVertexBuilder* vertBuilder, in write_passthrough_vertex_position() 303 static void write_vertex_position(GrGLSLVertexBuilder* vertBuilder, in write_vertex_position() 376 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition() 384 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition() 402 void GrGLSLGeometryProcessor::WriteLocalCoord(GrGLSLVertexBuilder* vertBuilder, in WriteLocalCoord()
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D | GrGLSLVertexGeoBuilder.h | 44 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder { 46 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexBuilder() function
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D | GrGLSLVertexGeoBuilder.cpp | 34 void GrGLSLVertexBuilder::onFinalize() { in onFinalize()
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D | GrGLSLProgramBuilder.h | 96 GrGLSLVertexBuilder fVS;
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.h | 34 void emitTransforms(GrGLSLVertexBuilder*, 42 void emitTransforms(GrGLSLVertexBuilder* vb, in emitTransforms() 64 void writeOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName); 65 void writeOutputPosition(GrGLSLVertexBuilder*,
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D | GrGLSLGeometryProcessor.cpp | 20 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder; in emitCode() 53 void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb, in emitTransforms() 115 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition() 122 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition()
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D | GrGLSLPrimitiveProcessor.h | 21 class GrGLSLVertexBuilder; variable 67 EmitArgs(GrGLSLVertexBuilder* vertBuilder, in EmitArgs() 91 GrGLSLVertexBuilder* fVertBuilder;
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D | GrGLSLVertexGeoBuilder.h | 35 class GrGLSLVertexBuilder : public GrGLSLVertexGeoBuilder { 37 GrGLSLVertexBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLVertexBuilder() function
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D | GrGLSLVertexGeoBuilder.cpp | 37 void GrGLSLVertexBuilder::onFinalize() { in onFinalize()
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D | GrGLSLProgramBuilder.h | 81 GrGLSLVertexBuilder fVS;
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/external/skia/src/gpu/tessellate/ |
D | GrFillPathShader.h | 14 class GrGLSLVertexBuilder; variable 59 virtual void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix, 79 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix, 97 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix, 116 void emitVertexCode(Impl*, GrGLSLVertexBuilder*, const char* viewMatrix,
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D | GrFillPathShader.cpp | 64 void GrFillTriangleShader::emitVertexCode(Impl*, GrGLSLVertexBuilder* v, const char* viewMatrix, in emitVertexCode() 71 void GrFillCubicHullShader::emitVertexCode(Impl*, GrGLSLVertexBuilder* v, const char* viewMatrix, in emitVertexCode() 128 void GrFillBoundingBoxShader::emitVertexCode(Impl* impl, GrGLSLVertexBuilder* v, in emitVertexCode()
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/external/skqp/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 22 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 34 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 333 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 621 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrBezierEffect.cpp | 70 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 321 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 28 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 23 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrBezierEffect.cpp | 66 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 277 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 33 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 331 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 603 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 31 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode()
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 79 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; in onEmitCode() 272 void emitApplyBoneFunction(GrGLSLVertexBuilder* vertBuilder, in emitApplyBoneFunction()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 165 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()
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/external/skqp/tests/ |
D | GrPipelineDynamicStateTest.cpp | 95 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 100 GrGLSLVertexBuilder* v = args.fVertBuilder; in onEmitCode()
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