Searched refs:GrGpuFinishedContext (Results 1 – 20 of 20) sorted by relevance
479 GrGpuFinishedContext finishedContext = nullptr);499 GrGpuFinishedContext finishedContext = nullptr);526 GrGpuFinishedContext finishedContext = nullptr);536 GrGpuFinishedContext finishedContext = nullptr) {547 GrGpuFinishedContext finishedContext = nullptr) {560 GrGpuFinishedContext finishedContext = nullptr) {581 GrGpuFinishedContext finishedContext);598 GrGpuFinishedContext finishedContext);623 GrGpuFinishedContext finishedContext = nullptr);632 GrGpuFinishedContext finishedContext = nullptr) {[all …]
224 typedef void* GrGpuFinishedContext; typedef225 typedef void (*GrGpuFinishedProc)(GrGpuFinishedContext finishedContext);269 GrGpuFinishedContext fFinishedContext = nullptr;
40 void add(GrGpuFinishedProc finishedProc, GrGpuFinishedContext finishedContext);56 GrGpuFinishedContext fContext;
556 GrGpuFinishedContext finishedContext) { in createBackendTexture()581 GrGpuFinishedContext finishedContext) { in createBackendTexture()612 GrGpuFinishedContext finishedContext) { in createBackendTexture()657 GrGpuFinishedContext finishedContext) { in updateBackendTexture()671 GrGpuFinishedContext finishedContext) { in updateBackendTexture()698 GrGpuFinishedContext finishedContext) { in updateBackendTexture()760 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()796 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()812 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()837 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()[all …]
18 GrGpuFinishedContext finishedContext) { in add()
380 GrGpuFinishedContext finishedContext) = 0;
853 auto finishCallback = [](GrGpuFinishedContext c) { in asyncReadPixels()1074 auto finishCallback = [](GrGpuFinishedContext c) { in asyncRescaleAndReadPixelsYUV420()
19 GrGpuFinishedContext fWrappedContext = nullptr;41 GrGpuFinishedContext wrappedCtx) const { in releaseContext()
70 GrGpuFinishedContext wrappedContext = nullptr) const;
127 GrGpuFinishedContext finishedContext) override { in addFinishedProc()
189 GrGpuFinishedContext finishedContext) override;
521 GrGpuFinishedContext finishedContext) { in addFinishedProc()
205 GrGpuFinishedContext finishedContext) override;
297 GrGpuFinishedContext finishedContext) {
196 GrGpuFinishedContext finishedContext) override;
233 GrGpuFinishedContext finishedContext) { in addFinishedProc()
293 GrGpuFinishedContext finishedContext) override;
2070 GrGpuFinishedContext finishedContext) { in addFinishedProc()
338 GrGpuFinishedContext finishedContext) override;
3924 GrGpuFinishedContext finishedContext) { in addFinishedProc()