Searched refs:GrMtlOpsRenderPass (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.mm | 8 #include "src/gpu/mtl/GrMtlOpsRenderPass.h" 25 GrMtlOpsRenderPass::GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, function 33 GrMtlOpsRenderPass::~GrMtlOpsRenderPass() { function 36 void GrMtlOpsRenderPass::precreateCmdEncoder() { 44 void GrMtlOpsRenderPass::submit() { 72 bool GrMtlOpsRenderPass::onBindPipeline(const GrProgramInfo& programInfo, 118 void GrMtlOpsRenderPass::onSetScissorRect(const SkIRect& scissor) { 125 bool GrMtlOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, 135 void GrMtlOpsRenderPass::onClear(const GrScissorState& scissor, std::array<float, 4> color) { 150 void GrMtlOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) { [all …]
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D | GrMtlOpsRenderPass.h | 22 class GrMtlOpsRenderPass : public GrOpsRenderPass { 24 GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, 28 ~GrMtlOpsRenderPass() override;
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D | GrMtlCommandBuffer.h | 20 class GrMtlOpsRenderPass; variable 39 GrMtlOpsRenderPass* opsRenderPass);
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D | GrMtlCommandBuffer.mm | 11 #include "src/gpu/mtl/GrMtlOpsRenderPass.h" 77 GrMtlOpsRenderPass* opsRenderPass) {
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D | GrMtlGpu.h | 29 class GrMtlOpsRenderPass; variable
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D | GrMtlGpu.mm | 22 #include "src/gpu/mtl/GrMtlOpsRenderPass.h" 213 return new GrMtlOpsRenderPass(this, renderTarget, origin, colorInfo, stencilInfo); 232 GrMtlOpsRenderPass* mtlRenderPass = reinterpret_cast<GrMtlOpsRenderPass*>(renderPass);
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/external/skia/gn/ |
D | gpu.gni | 821 "$_src/gpu/mtl/GrMtlOpsRenderPass.h", 822 "$_src/gpu/mtl/GrMtlOpsRenderPass.mm",
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