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Searched refs:GrMtlOpsRenderPass (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm8 #include "src/gpu/mtl/GrMtlOpsRenderPass.h"
25 GrMtlOpsRenderPass::GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, function
33 GrMtlOpsRenderPass::~GrMtlOpsRenderPass() { function
36 void GrMtlOpsRenderPass::precreateCmdEncoder() {
44 void GrMtlOpsRenderPass::submit() {
72 bool GrMtlOpsRenderPass::onBindPipeline(const GrProgramInfo& programInfo,
118 void GrMtlOpsRenderPass::onSetScissorRect(const SkIRect& scissor) {
125 bool GrMtlOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc,
135 void GrMtlOpsRenderPass::onClear(const GrScissorState& scissor, std::array<float, 4> color) {
150 void GrMtlOpsRenderPass::onClearStencilClip(const GrScissorState& scissor, bool insideStencilMask) {
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DGrMtlOpsRenderPass.h22 class GrMtlOpsRenderPass : public GrOpsRenderPass {
24 GrMtlOpsRenderPass(GrMtlGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin,
28 ~GrMtlOpsRenderPass() override;
DGrMtlCommandBuffer.h20 class GrMtlOpsRenderPass; variable
39 GrMtlOpsRenderPass* opsRenderPass);
DGrMtlCommandBuffer.mm11 #include "src/gpu/mtl/GrMtlOpsRenderPass.h"
77 GrMtlOpsRenderPass* opsRenderPass) {
DGrMtlGpu.h29 class GrMtlOpsRenderPass; variable
DGrMtlGpu.mm22 #include "src/gpu/mtl/GrMtlOpsRenderPass.h"
213 return new GrMtlOpsRenderPass(this, renderTarget, origin, colorInfo, stencilInfo);
232 GrMtlOpsRenderPass* mtlRenderPass = reinterpret_cast<GrMtlOpsRenderPass*>(renderPass);
/external/skia/gn/
Dgpu.gni821 "$_src/gpu/mtl/GrMtlOpsRenderPass.h",
822 "$_src/gpu/mtl/GrMtlOpsRenderPass.mm",