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Searched refs:GrNormalizeByteToFloat (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/
DGrColor.h70 static inline float GrNormalizeByteToFloat(uint8_t value) { in GrNormalizeByteToFloat() function
DGrDefaultGeoProcFactory.cpp186 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.coverage())); in setData()
DGrTriangulator.cpp88 verts.write(GrNormalizeByteToFloat(v->fAlpha)); in emit_vertex()
/external/skqp/include/private/
DGrColor.h69 static inline float GrNormalizeByteToFloat(uint8_t value) { in GrNormalizeByteToFloat() function
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp41 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale())); in setData()
251 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale())); in setData()
/external/skqp/src/gpu/effects/
DGrBezierEffect.cpp45 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale())); in setData()
296 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale())); in setData()
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp259 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.coverage())); in setData()
DGrTessellator.cpp202 verts.write(GrNormalizeByteToFloat(v->fAlpha)); in emit_vertex()
/external/skqp/src/gpu/ops/
DGrStrokeRectOp.cpp691 float innerCoverage = GrNormalizeByteToFloat(scale); in generateAAStrokeRectGeometry()
DGrAAHairLinePathRenderer.cpp666 float floatCoverage = GrNormalizeByteToFloat(coverage); in add_line()
/external/skia/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp688 float floatCoverage = GrNormalizeByteToFloat(coverage); in add_line()