Searched refs:GrPrimTypeRequiresGeometryShaderSupport (Results 1 – 3 of 3) sorted by relevance
41 SkASSERT(!GrPrimTypeRequiresGeometryShaderSupport(meshes[i].primitiveType()) || in draw()
611 } while (GrPrimTypeRequiresGeometryShaderSupport(type) && in GR_DRAW_OP_TEST_DEFINE()
102 static constexpr bool GrPrimTypeRequiresGeometryShaderSupport(GrPrimitiveType type) { in GrPrimTypeRequiresGeometryShaderSupport() function