/external/skqp/src/gpu/ |
D | GrMesh.h | 39 uint16_t minIndexValue, uint16_t maxIndexValue, GrPrimitiveRestart); 46 int instanceCount, int baseInstance, GrPrimitiveRestart); 58 int baseVertex, GrPrimitiveRestart) = 0; 70 GrPrimitiveRestart) = 0; 83 GrPrimitiveRestart fPrimitiveRestart; 133 fPrimitiveRestart = GrPrimitiveRestart::kNo; in setNonIndexedNonInstanced() 138 GrPrimitiveRestart primitiveRestart) { in setIndexed() 167 fPrimitiveRestart = GrPrimitiveRestart::kNo; in setIndexedPatterned() 180 fPrimitiveRestart = GrPrimitiveRestart::kNo; in setInstanced() 185 int baseInstance, GrPrimitiveRestart primitiveRestart) { in setIndexedInstanced() [all …]
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/external/skia/src/gpu/ |
D | GrSimpleMesh.h | 24 uint16_t minIndexValue, uint16_t maxIndexValue, GrPrimitiveRestart, 38 GrPrimitiveRestart fPrimitiveRestart = GrPrimitiveRestart::kNo; 58 GrPrimitiveRestart primitiveRestart, in setIndexed() 92 fPrimitiveRestart = GrPrimitiveRestart::kNo; in setIndexedPatterned()
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D | GrOpsRenderPass.h | 76 … sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart = GrPrimitiveRestart::kNo); 185 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) = 0;
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D | GrOpFlushState.h | 231 GrPrimitiveRestart primitiveRestart = GrPrimitiveRestart::kNo) {
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D | GrOpsRenderPass.cpp | 178 GrPrimitiveRestart primRestart) { in bindBuffers() 199 if (GrPrimitiveRestart::kYes == primRestart) { in bindBuffers()
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/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.h | 53 GrPrimitiveRestart = GrPrimitiveRestart::kNo); 90 GrPrimitiveRestart fPrimitiveRestartEnabled;
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D | GrGLVertexArray.cpp | 130 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() 147 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays() 152 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
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D | GrGLGpu.h | 98 GrPrimitiveRestart) final; 107 int baseInstance, GrPrimitiveRestart) final; 283 GrPrimitiveRestart);
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.h | 53 GrPrimitiveRestart = GrPrimitiveRestart::kNo); 92 GrPrimitiveRestart fPrimitiveRestartEnabled;
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D | GrGLVertexArray.cpp | 145 GrPrimitiveRestart enablePrimitiveRestart) { in enableVertexArrays() 162 SkASSERT(GrPrimitiveRestart::kNo == enablePrimitiveRestart || in enableVertexArrays() 167 if (GrPrimitiveRestart::kYes == enablePrimitiveRestart) { in enableVertexArrays()
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D | GrGLOpsRenderPass.h | 62 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override;
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D | GrGLOpsRenderPass.cpp | 87 GrPrimitiveRestart primitiveRestart) { in onBindBuffers() 88 SkASSERT((primitiveRestart == GrPrimitiveRestart::kNo) || indexBuffer); in onBindBuffers()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.h | 106 GrPrimitiveRestart restart) final { in sendIndexedMeshToGpu() 107 SkASSERT(restart == GrPrimitiveRestart::kNo); in sendIndexedMeshToGpu() 110 GrPrimitiveRestart::kNo); in sendIndexedMeshToGpu() 120 int baseInstance, GrPrimitiveRestart) final;
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D | GrMtlGpuCommandBuffer.mm | 324 GrPrimitiveRestart restart) { 337 SkASSERT(restart == GrPrimitiveRestart::kNo);
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 128 GrPrimitiveRestart restart) final { in sendIndexedMeshToGpu() 129 SkASSERT(restart == GrPrimitiveRestart::kNo); in sendIndexedMeshToGpu() 132 GrPrimitiveRestart::kNo); in sendIndexedMeshToGpu() 142 int baseInstance, GrPrimitiveRestart) final;
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/external/skia/src/gpu/mock/ |
D | GrMockOpsRenderPass.h | 44 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override {} in onBindBuffers() argument
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/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.h | 46 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override;
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D | GrDawnOpsRenderPass.cpp | 178 GrPrimitiveRestart) { in onBindBuffers() argument
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.h | 47 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override;
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D | GrD3DOpsRenderPass.cpp | 250 GrPrimitiveRestart primRestart) { in onBindBuffers() 251 SkASSERT(GrPrimitiveRestart::kNo == primRestart); in onBindBuffers()
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/external/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.h | 44 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override;
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D | GrMtlOpsRenderPass.mm | 264 GrPrimitiveRestart primRestart) { 265 SkASSERT(GrPrimitiveRestart::kNo == primRestart);
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/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.h | 76 sk_sp<const GrBuffer> vertexBuffer, GrPrimitiveRestart) override;
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/external/skqp/tests/ |
D | GrMeshTest.cpp | 181 (baseRepetition + repetitionCount) * 4 - 1, GrPrimitiveRestart::kNo); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 230 GrPrimitiveRestart::kNo); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 131 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart()); in drawPaths()
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