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Searched refs:GrTextureDomainEffect (Results 1 – 9 of 9) sorted by relevance

/external/skqp/src/gpu/effects/
DGrTextureDomain.cpp253 std::unique_ptr<GrFragmentProcessor> GrTextureDomainEffect::Make( in Make()
263 std::unique_ptr<GrFragmentProcessor> GrTextureDomainEffect::Make( in Make()
274 return std::unique_ptr<GrFragmentProcessor>(new GrTextureDomainEffect( in Make()
278 GrTextureDomainEffect::GrTextureDomainEffect(sk_sp<GrTextureProxy> proxy, in GrTextureDomainEffect() function in GrTextureDomainEffect
296 GrTextureDomainEffect::GrTextureDomainEffect(const GrTextureDomainEffect& that) in GrTextureDomainEffect() function in GrTextureDomainEffect
305 void GrTextureDomainEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, in onGetGLSLProcessorKey()
310 GrGLSLFragmentProcessor* GrTextureDomainEffect::onCreateGLSLInstance() const { in onCreateGLSLInstance()
314 const GrTextureDomainEffect& tde = args.fFp.cast<GrTextureDomainEffect>(); in onCreateGLSLInstance()
333 const GrTextureDomainEffect& tde = fp.cast<GrTextureDomainEffect>(); in onCreateGLSLInstance()
347 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const { in onIsEqual()
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DGrTextureDomain.h188 class GrTextureDomainEffect : public GrFragmentProcessor {
206 return std::unique_ptr<GrFragmentProcessor>(new GrTextureDomainEffect(*this)); in clone()
225 GrTextureDomainEffect(sk_sp<GrTextureProxy>,
232 explicit GrTextureDomainEffect(const GrTextureDomainEffect&);
/external/skqp/src/gpu/
DGrTextureProducer.cpp70 GrTextureDomainEffect::Make(std::move(inputProxy), SkMatrix::I(), domain, in CopyOnGpu()
207 return GrTextureDomainEffect::Make(std::move(proxy), textureMatrix, domain, in CreateFragmentProcessorForDomainAndFilter()
DSkGpuDevice.cpp1024 fp = GrTextureDomainEffect::Make(std::move(proxy), texMatrix, domain, in drawBitmapTile()
/external/skqp/src/effects/imagefilters/
DSkXfermodeImageFilter.cpp283 bgFP = GrTextureDomainEffect::Make( in filterImageGPU()
300 auto foregroundFP = GrTextureDomainEffect::Make( in filterImageGPU()
DSkArithmeticImageFilter.cpp315 bgFP = GrTextureDomainEffect::Make( in filterImageGPU()
332 auto foregroundFP = GrTextureDomainEffect::Make( in filterImageGPU()
/external/skqp/gm/
Dtexturedomaineffect.cpp144 auto fp = GrTextureDomainEffect::Make( in onDraw()
/external/skqp/src/core/
DSkGpuBlurUtils.cpp322 auto fp = GrTextureDomainEffect::Make(std::move(src), in decimate()
426 auto fp = GrTextureDomainEffect::Make(std::move(srcProxy), in reexpand()
/external/skqp/src/shaders/
DSkImageShader.cpp241 inner = GrTextureDomainEffect::Make(std::move(proxy), lmInverse, domain, in asFragmentProcessor()