1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrTypes_DEFINED
9 #define GrTypes_DEFINED
10
11 #include "SkMath.h"
12 #include "SkTypes.h"
13 #include "GrConfig.h"
14
15 ////////////////////////////////////////////////////////////////////////////////
16
17 /**
18 * Defines overloaded bitwise operators to make it easier to use an enum as a
19 * bitfield.
20 */
21 #define GR_MAKE_BITFIELD_OPS(X) \
22 inline X operator |(X a, X b) { \
23 return (X) (+a | +b); \
24 } \
25 inline X& operator |=(X& a, X b) { \
26 return (a = a | b); \
27 } \
28 inline X operator &(X a, X b) { \
29 return (X) (+a & +b); \
30 } \
31 inline X& operator &=(X& a, X b) { \
32 return (a = a & b); \
33 } \
34 template <typename T> \
35 inline X operator &(T a, X b) { \
36 return (X) (+a & +b); \
37 } \
38 template <typename T> \
39 inline X operator &(X a, T b) { \
40 return (X) (+a & +b); \
41 } \
42
43 #define GR_DECL_BITFIELD_OPS_FRIENDS(X) \
44 friend X operator |(X a, X b); \
45 friend X& operator |=(X& a, X b); \
46 \
47 friend X operator &(X a, X b); \
48 friend X& operator &=(X& a, X b); \
49 \
50 template <typename T> \
51 friend X operator &(T a, X b); \
52 \
53 template <typename T> \
54 friend X operator &(X a, T b); \
55
56 /**
57 * Wraps a C++11 enum that we use as a bitfield, and enables a limited amount of
58 * masking with type safety. Instantiated with the ~ operator.
59 */
60 template<typename TFlags> class GrTFlagsMask {
61 public:
GrTFlagsMask(TFlags value)62 constexpr explicit GrTFlagsMask(TFlags value) : GrTFlagsMask(static_cast<int>(value)) {}
GrTFlagsMask(int value)63 constexpr explicit GrTFlagsMask(int value) : fValue(value) {}
value()64 constexpr int value() const { return fValue; }
65 private:
66 const int fValue;
67 };
68
69 // Or-ing a mask always returns another mask.
70 template<typename TFlags> constexpr GrTFlagsMask<TFlags> operator|(GrTFlagsMask<TFlags> a,
71 GrTFlagsMask<TFlags> b) {
72 return GrTFlagsMask<TFlags>(a.value() | b.value());
73 }
74 template<typename TFlags> constexpr GrTFlagsMask<TFlags> operator|(GrTFlagsMask<TFlags> a,
75 TFlags b) {
76 return GrTFlagsMask<TFlags>(a.value() | static_cast<int>(b));
77 }
78 template<typename TFlags> constexpr GrTFlagsMask<TFlags> operator|(TFlags a,
79 GrTFlagsMask<TFlags> b) {
80 return GrTFlagsMask<TFlags>(static_cast<int>(a) | b.value());
81 }
82 template<typename TFlags> inline GrTFlagsMask<TFlags>& operator|=(GrTFlagsMask<TFlags>& a,
83 GrTFlagsMask<TFlags> b) {
84 return (a = a | b);
85 }
86
87 // And-ing two masks returns another mask; and-ing one with regular flags returns flags.
88 template<typename TFlags> constexpr GrTFlagsMask<TFlags> operator&(GrTFlagsMask<TFlags> a,
89 GrTFlagsMask<TFlags> b) {
90 return GrTFlagsMask<TFlags>(a.value() & b.value());
91 }
92 template<typename TFlags> constexpr TFlags operator&(GrTFlagsMask<TFlags> a, TFlags b) {
93 return static_cast<TFlags>(a.value() & static_cast<int>(b));
94 }
95 template<typename TFlags> constexpr TFlags operator&(TFlags a, GrTFlagsMask<TFlags> b) {
96 return static_cast<TFlags>(static_cast<int>(a) & b.value());
97 }
98 template<typename TFlags> inline TFlags& operator&=(TFlags& a, GrTFlagsMask<TFlags> b) {
99 return (a = a & b);
100 }
101
102 /**
103 * Defines bitwise operators that make it possible to use an enum class as a
104 * basic bitfield.
105 */
106 #define GR_MAKE_BITFIELD_CLASS_OPS(X) \
107 constexpr GrTFlagsMask<X> operator~(X a) { \
108 return GrTFlagsMask<X>(~static_cast<int>(a)); \
109 } \
110 constexpr X operator|(X a, X b) { \
111 return static_cast<X>(static_cast<int>(a) | static_cast<int>(b)); \
112 } \
113 inline X& operator|=(X& a, X b) { \
114 return (a = a | b); \
115 } \
116 constexpr bool operator&(X a, X b) { \
117 return SkToBool(static_cast<int>(a) & static_cast<int>(b)); \
118 } \
119
120 #define GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(X) \
121 friend constexpr GrTFlagsMask<X> operator ~(X); \
122 friend constexpr X operator |(X, X); \
123 friend X& operator |=(X&, X); \
124 friend constexpr bool operator &(X, X);
125
126 ////////////////////////////////////////////////////////////////////////////////
127
128 // compile time versions of min/max
129 #define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b))
130 #define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a))
131
132 /**
133 * divide, rounding up
134 */
GrIDivRoundUp(int x,int y)135 static inline int32_t GrIDivRoundUp(int x, int y) {
136 SkASSERT(y > 0);
137 return (x + (y-1)) / y;
138 }
GrUIDivRoundUp(uint32_t x,uint32_t y)139 static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) {
140 return (x + (y-1)) / y;
141 }
GrSizeDivRoundUp(size_t x,size_t y)142 static inline size_t GrSizeDivRoundUp(size_t x, size_t y) {
143 return (x + (y-1)) / y;
144 }
145
146 // compile time, evaluates Y multiple times
147 #define GR_CT_DIV_ROUND_UP(X, Y) (((X) + ((Y)-1)) / (Y))
148
149 /**
150 * align up
151 */
GrUIAlignUp(uint32_t x,uint32_t alignment)152 static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) {
153 return GrUIDivRoundUp(x, alignment) * alignment;
154 }
GrSizeAlignUp(size_t x,size_t alignment)155 static inline size_t GrSizeAlignUp(size_t x, size_t alignment) {
156 return GrSizeDivRoundUp(x, alignment) * alignment;
157 }
158
159 // compile time, evaluates A multiple times
160 #define GR_CT_ALIGN_UP(X, A) (GR_CT_DIV_ROUND_UP((X),(A)) * (A))
161
162 /**
163 * amount of pad needed to align up
164 */
GrUIAlignUpPad(uint32_t x,uint32_t alignment)165 static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) {
166 return (alignment - x % alignment) % alignment;
167 }
GrSizeAlignUpPad(size_t x,size_t alignment)168 static inline size_t GrSizeAlignUpPad(size_t x, size_t alignment) {
169 return (alignment - x % alignment) % alignment;
170 }
171
172 /**
173 * align down
174 */
GrUIAlignDown(uint32_t x,uint32_t alignment)175 static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) {
176 return (x / alignment) * alignment;
177 }
GrSizeAlignDown(size_t x,uint32_t alignment)178 static inline size_t GrSizeAlignDown(size_t x, uint32_t alignment) {
179 return (x / alignment) * alignment;
180 }
181
182 ///////////////////////////////////////////////////////////////////////////////
183
184 /**
185 * Possible 3D APIs that may be used by Ganesh.
186 */
187 enum class GrBackendApi : unsigned {
188 kMetal,
189 kOpenGL,
190 kVulkan,
191 /**
192 * Mock is a backend that does not draw anything. It is used for unit tests
193 * and to measure CPU overhead.
194 */
195 kMock,
196
197 /**
198 * Added here to support the legacy GrBackend enum value and clients who referenced it using
199 * GrBackend::kOpenGL_GrBackend.
200 */
201 kOpenGL_GrBackend = kOpenGL,
202 };
203
204 /**
205 * Previously the above enum was not an enum class but a normal enum. To support the legacy use of
206 * the enum values we define them below so that no clients break.
207 */
208 typedef GrBackendApi GrBackend;
209
210 static constexpr GrBackendApi kMetal_GrBackend = GrBackendApi::kMetal;
211 static constexpr GrBackendApi kVulkan_GrBackend = GrBackendApi::kVulkan;
212 static constexpr GrBackendApi kMock_GrBackend = GrBackendApi::kMock;
213
214 ///////////////////////////////////////////////////////////////////////////////
215
216 /**
217 * Used to say whether a texture has mip levels allocated or not.
218 */
219 enum class GrMipMapped : bool {
220 kNo = false,
221 kYes = true
222 };
223
224 ///////////////////////////////////////////////////////////////////////////////
225
226 /**
227 * GPU SkImage and SkSurfaces can be stored such that (0, 0) in texture space may correspond to
228 * either the top-left or bottom-left content pixel.
229 */
230 enum GrSurfaceOrigin : int {
231 kTopLeft_GrSurfaceOrigin,
232 kBottomLeft_GrSurfaceOrigin,
233 };
234
235 /**
236 * A GrContext's cache of backend context state can be partially invalidated.
237 * These enums are specific to the GL backend and we'd add a new set for an alternative backend.
238 */
239 enum GrGLBackendState {
240 kRenderTarget_GrGLBackendState = 1 << 0,
241 // Also includes samplers bound to texture units.
242 kTextureBinding_GrGLBackendState = 1 << 1,
243 // View state stands for scissor and viewport
244 kView_GrGLBackendState = 1 << 2,
245 kBlend_GrGLBackendState = 1 << 3,
246 kMSAAEnable_GrGLBackendState = 1 << 4,
247 kVertex_GrGLBackendState = 1 << 5,
248 kStencil_GrGLBackendState = 1 << 6,
249 kPixelStore_GrGLBackendState = 1 << 7,
250 kProgram_GrGLBackendState = 1 << 8,
251 kFixedFunction_GrGLBackendState = 1 << 9,
252 kMisc_GrGLBackendState = 1 << 10,
253 kPathRendering_GrGLBackendState = 1 << 11,
254 kALL_GrGLBackendState = 0xffff
255 };
256
257 /**
258 * This value translates to reseting all the context state for any backend.
259 */
260 static const uint32_t kAll_GrBackendState = 0xffffffff;
261
262 /**
263 * Enum used as return value when flush with semaphores so the client knows whether the semaphores
264 * were submitted to GPU or not.
265 */
266 enum class GrSemaphoresSubmitted : bool {
267 kNo = false,
268 kYes = true
269 };
270
271 #endif
272