/external/skia/src/gpu/vk/ |
D | GrVkFramebuffer.h | 16 class GrVkAttachment; variable 26 GrVkAttachment* colorAttachment, 27 GrVkAttachment* resolveAttachment, 28 GrVkAttachment* stencilAttachment, 33 sk_sp<GrVkAttachment> colorAttachment, 70 GrVkAttachment* colorAttachment() { return fColorAttachment.get(); } in colorAttachment() 71 GrVkAttachment* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() 72 GrVkAttachment* stencilAttachment() { return fStencilAttachment.get(); } in stencilAttachment() 77 sk_sp<GrVkAttachment> colorAttachment, 78 sk_sp<GrVkAttachment> resolveAttachment, [all …]
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D | GrVkAttachment.cpp | 18 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment() function in GrVkAttachment 34 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment() function in GrVkAttachment 52 sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu, in MakeStencil() 58 return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kStencilAttachment, sampleCnt, format, in MakeStencil() 62 sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu, in MakeMSAA() 72 return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kColorAttachment, numSamples, format, in MakeMSAA() 76 sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu, in MakeTexture() 95 return GrVkAttachment::Make(gpu, dimensions, usageFlags, numSamples, format, mipLevels, in MakeTexture() 132 sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu, in Make() 166 return sk_sp<GrVkAttachment>(new GrVkAttachment(gpu, dimensions, attachmentUsages, info, in Make() [all …]
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D | GrVkTextureRenderTarget.cpp | 28 sk_sp<GrVkAttachment> texture, in GrVkTextureRenderTarget() 29 sk_sp<GrVkAttachment> colorAttachment, in GrVkTextureRenderTarget() 30 sk_sp<GrVkAttachment> resolveAttachment, in GrVkTextureRenderTarget() 42 sk_sp<GrVkAttachment> texture, in GrVkTextureRenderTarget() 43 sk_sp<GrVkAttachment> colorAttachment, in GrVkTextureRenderTarget() 44 sk_sp<GrVkAttachment> resolveAttachment, in GrVkTextureRenderTarget() 55 GrProtected isProtected, sk_sp<GrVkAttachment> texture, in create_rt_attachments() 56 sk_sp<GrVkAttachment>* colorAttachment, in create_rt_attachments() 57 sk_sp<GrVkAttachment>* resolveAttachment) { in create_rt_attachments() 66 sk_sp<GrVkAttachment>(static_cast<GrVkAttachment*>(msaaAttachment.release())); in create_rt_attachments() [all …]
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D | GrVkRenderTarget.h | 22 class GrVkAttachment; variable 56 GrVkAttachment* colorAttachment() const { in colorAttachment() 65 GrVkAttachment* resolveAttachment() const { in resolveAttachment() 81 GrVkAttachment* nonMSAAAttachment() const; 85 GrVkAttachment* externalAttachment() const { in externalAttachment() 133 sk_sp<GrVkAttachment> colorAttachment, 134 sk_sp<GrVkAttachment> resolveAttachment, 153 GrVkAttachment* dynamicMSAAAttachment(); 154 GrVkAttachment* msaaAttachment(); 173 GrVkAttachment* attachment = in onSetRelease() [all …]
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D | GrVkRenderTarget.cpp | 54 sk_sp<GrVkAttachment> colorAttachment, in GrVkRenderTarget() 55 sk_sp<GrVkAttachment> resolveAttachment, in GrVkRenderTarget() 101 GrVkAttachment* nonMSAAAttachment = this->nonMSAAAttachment(); in setFlags() 122 sk_sp<GrVkAttachment> wrappedAttachment = in MakeWrappedRenderTarget() 123 GrVkAttachment::MakeWrapped(gpu, dimensions, info, std::move(mutableState), in MakeWrappedRenderTarget() 130 sk_sp<GrVkAttachment> colorAttachment; in MakeWrappedRenderTarget() 165 sk_sp<GrVkAttachment> colorAttachment = in MakeSecondaryCBRenderTarget() 166 GrVkAttachment::MakeWrapped(gpu, dimensions, info, std::move(mutableState), in MakeSecondaryCBRenderTarget() 192 GrVkAttachment* GrVkRenderTarget::nonMSAAAttachment() const { in nonMSAAAttachment() 200 GrVkAttachment* GrVkRenderTarget::dynamicMSAAAttachment() { in dynamicMSAAAttachment() [all …]
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D | GrVkAttachment.h | 20 class GrVkAttachment : public GrAttachment, public GrVkImage { 22 static sk_sp<GrVkAttachment> MakeStencil(GrVkGpu* gpu, 27 static sk_sp<GrVkAttachment> MakeMSAA(GrVkGpu* gpu, 33 static sk_sp<GrVkAttachment> MakeTexture(GrVkGpu* gpu, 42 static sk_sp<GrVkAttachment> MakeWrapped(GrVkGpu* gpu, 51 ~GrVkAttachment() override; 74 static sk_sp<GrVkAttachment> Make(GrVkGpu* gpu, 84 GrVkAttachment(GrVkGpu* gpu, 93 GrVkAttachment(GrVkGpu* gpu,
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D | GrVkTextureRenderTarget.h | 67 sk_sp<GrVkAttachment> texture, 68 sk_sp<GrVkAttachment> colorAttachment, 69 sk_sp<GrVkAttachment> resolveAttachment, 74 sk_sp<GrVkAttachment> texture, 75 sk_sp<GrVkAttachment> colorAttachment, 76 sk_sp<GrVkAttachment> resolveAttachment,
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D | GrVkFramebuffer.cpp | 20 GrVkAttachment* colorAttachment, in Make() 21 GrVkAttachment* resolveAttachment, in Make() 22 GrVkAttachment* stencilAttachment, in Make() 66 sk_sp<GrVkAttachment> colorAttachment, in GrVkFramebuffer() 67 sk_sp<GrVkAttachment> resolveAttachment, in GrVkFramebuffer() 68 sk_sp<GrVkAttachment> stencilAttachment, in GrVkFramebuffer() 82 sk_sp<GrVkAttachment> colorAttachment, in GrVkFramebuffer()
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D | GrVkTexture.h | 48 GrVkAttachment* textureAttachment() const { return fTexture.get(); } in textureAttachment() 63 sk_sp<GrVkAttachment> texture, 83 GrVkTexture(GrVkGpu*, SkBudgeted, SkISize, sk_sp<GrVkAttachment> texture, GrMipmapStatus); 84 GrVkTexture(GrVkGpu*, SkISize, sk_sp<GrVkAttachment> texture, GrMipmapStatus, 87 sk_sp<GrVkAttachment> fTexture;
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D | GrVkTexture.cpp | 25 sk_sp<GrVkAttachment> texture, in GrVkTexture() 46 sk_sp<GrVkAttachment> texture, GrMipmapStatus mipmapStatus, in GrVkTexture() 64 sk_sp<GrVkAttachment> texture, in GrVkTexture() 83 sk_sp<GrVkAttachment> texture = GrVkAttachment::MakeTexture( in MakeNewTexture() 102 sk_sp<GrVkAttachment> texture = in MakeWrappedTexture() 103 GrVkAttachment::MakeWrapped(gpu, dimensions, info, std::move(mutableState), in MakeWrappedTexture()
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D | GrVkMSAALoadManager.h | 18 class GrVkAttachment; variable 34 GrVkAttachment* src,
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D | GrVkGpu.h | 141 GrVkAttachment* src, 335 bool uploadTexDataLinear(GrVkAttachment* tex, int left, int top, int width, int height, 337 bool uploadTexDataOptimal(GrVkAttachment* tex, int left, int top, int width, int height, 339 bool uploadTexDataCompressed(GrVkAttachment* tex, SkImage::CompressionType compression,
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D | GrVkGpu.cpp | 486 GrVkAttachment* texAttachment = texture->textureAttachment(); in onWritePixels() 555 GrVkAttachment* vkTex = tex->textureAttachment(); in onTransferPixelsTo() 732 bool GrVkGpu::uploadTexDataLinear(GrVkAttachment* texAttachment, int left, int top, int width, in uploadTexDataLinear() 843 bool GrVkGpu::uploadTexDataOptimal(GrVkAttachment* texAttachment, int left, int top, int width, in uploadTexDataOptimal() 963 bool GrVkGpu::uploadTexDataCompressed(GrVkAttachment* uploadTexture, in uploadTexDataCompressed() 1373 GrVkAttachment* src, in loadMSAAFromResolve() 1476 return GrVkAttachment::MakeStencil(this, dimensions, numStencilSamples, sFmt); in makeStencilAttachment() 1489 return GrVkAttachment::MakeMSAA(this, dimensions, numSamples, pixelFormat, isProtected); in makeMSAAAttachment() 1598 GrVkAttachment* texAttachment = texture->textureAttachment(); in onClearBackendTexture() 1704 GrVkAttachment* attachment = texture->textureAttachment(); in onUpdateCompressedBackendTexture() [all …]
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D | GrVkMSAALoadManager.cpp | 125 GrVkAttachment* src, in loadMSAAFromResolve()
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D | GrVkOpsRenderPass.cpp | 93 GrVkAttachment* resolveAttachment = fFramebuffer->resolveAttachment(); in setAttachmentLayouts() 366 GrVkAttachment* texture = vkTex->textureAttachment(); in set()
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/external/skia/tests/ |
D | VkBackendSurfaceTest.cpp | 83 GrVkAttachment* vkTexture = static_cast<GrVkTexture*>(texture)->textureAttachment(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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D | BackendSurfaceMutableStateTest.cpp | 73 GrVkAttachment* vkTexture = static_cast<GrVkTexture*>(texture)->textureAttachment(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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/external/skia/gn/ |
D | gpu.gni | 652 "$_src/gpu/vk/GrVkAttachment.cpp", 653 "$_src/gpu/vk/GrVkAttachment.h",
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/external/skia/ |
D | Android.bp | 686 "src/gpu/vk/GrVkAttachment.cpp", 1670 "src/gpu/vk/GrVkAttachment.cpp",
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