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Searched refs:GrVkFormatIsCompressed (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUtil.h147 bool GrVkFormatIsCompressed(VkFormat);
DGrVkUtil.cpp149 bool GrVkFormatIsCompressed(VkFormat vkFormat) { in GrVkFormatIsCompressed() function
DGrVkTexture.cpp40 if (GrVkFormatIsCompressed(fTexture->imageFormat())) { in GrVkTexture()
DGrVkGpu.cpp493 SkASSERT(!GrVkFormatIsCompressed(texAttachment->imageFormat())); in onWritePixels()
559 SkASSERT(!GrVkFormatIsCompressed(format)); in onTransferPixelsTo()
1041 SkASSERT(!GrVkFormatIsCompressed(pixelFormat)); in onCreateTexture()
1103 SkASSERT(GrVkFormatIsCompressed(pixelFormat)); in onCreateCompressedTexture()
1485 SkASSERT(!GrVkFormatIsCompressed(pixelFormat)); in makeMSAAAttachment()
1500 SkASSERT(!GrVkFormatIsCompressed(vkFormat)); in copy_src_data()
1610 SkASSERT(!GrVkFormatIsCompressed(info.fFormat)); in onClearBackendTexture()
DGrVkCaps.cpp1561 if (GrVkFormatIsCompressed(texAttachment->imageFormat())) { in surfaceSupportsReadPixels()