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Searched refs:GrVkOpsRenderPass (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp64 GrVkOpsRenderPass::GrVkOpsRenderPass(GrVkGpu* gpu) : fGpu(gpu) {} in GrVkOpsRenderPass() function in GrVkOpsRenderPass
66 void GrVkOpsRenderPass::setAttachmentLayouts(LoadFromResolve loadFromResolve) { in setAttachmentLayouts()
175 bool GrVkOpsRenderPass::beginRenderPass(const VkClearValue& clearColor, in beginRenderPass()
222 bool GrVkOpsRenderPass::init(const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, in init()
266 bool GrVkOpsRenderPass::initWrapped() { in initWrapped()
279 GrVkOpsRenderPass::~GrVkOpsRenderPass() { in ~GrVkOpsRenderPass()
283 GrGpu* GrVkOpsRenderPass::gpu() { return fGpu; } in gpu()
285 GrVkCommandBuffer* GrVkOpsRenderPass::currentCommandBuffer() { in currentCommandBuffer()
295 void GrVkOpsRenderPass::loadResolveIntoMSAA(const SkIRect& nativeBounds) { in loadResolveIntoMSAA()
310 void GrVkOpsRenderPass::submit() { in submit()
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DGrVkOpsRenderPass.h25 class GrVkOpsRenderPass : public GrOpsRenderPass {
27 GrVkOpsRenderPass(GrVkGpu*);
29 ~GrVkOpsRenderPass() override;
DGrVkGpu.h32 class GrVkOpsRenderPass; variable
388 std::unique_ptr<GrVkOpsRenderPass> fCachedOpsRenderPass;
DGrVkGpu.cpp315 fCachedOpsRenderPass = std::make_unique<GrVkOpsRenderPass>(this); in onGetOpsRenderPass()
/external/skia/gn/
Dgpu.gni685 "$_src/gpu/vk/GrVkOpsRenderPass.cpp",
686 "$_src/gpu/vk/GrVkOpsRenderPass.h",
/external/skia/
DAndroid.bp702 "src/gpu/vk/GrVkOpsRenderPass.cpp",
1686 "src/gpu/vk/GrVkOpsRenderPass.cpp",