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Searched refs:GroupStack (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.cpp4450 …{ int current = window->DC.GroupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(… in CheckStacksSize()
5344 window->DC.GroupStack.resize(0); in Begin()
6547 window->DC.GroupStack.resize(window->DC.GroupStack.Size + 1); in BeginGroup()
6548 ImGuiGroupData& group_data = window->DC.GroupStack.back(); in BeginGroup()
6571 IM_ASSERT(!window->DC.GroupStack.empty()); // Mismatched BeginGroup()/EndGroup() calls in EndGroup()
6573 ImGuiGroupData& group_data = window->DC.GroupStack.back(); in EndGroup()
6602 window->DC.GroupStack.pop_back(); in EndGroup()
Dimgui_internal.h1087 ImVector<ImGuiGroupData>GroupStack; member
Dimgui_widgets.cpp1163 if (!window->DC.GroupStack.empty()) in Separator()
5581 window->DC.GroupStack.back().AdvanceCursor = false; in EndMenuBar()