Searched refs:HOTTILE_CLEAR (Results 1 – 4 of 4) sorted by relevance
133 (hotTile.state == HOTTILE_CLEAR)); in GetHotTile()173 if (hotTile.state == HOTTILE_CLEAR) in GetHotTile()384 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()415 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()445 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()
196 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()211 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()226 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()
158 if (pHotTile->state == HOTTILE_CLEAR) in ProcessStoreTileBE()237 if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_CLEAR) in ProcessDiscardInvalidateTilesBE()
241 HOTTILE_CLEAR, // tile should be cleared enumerator