Searched refs:HOTTILE_INVALID (Results 1 – 3 of 3) sorted by relevance
116 hotTile.state = HOTTILE_INVALID; in GetHotTile()132 SWR_ASSERT((hotTile.state == HOTTILE_INVALID) || (hotTile.state == HOTTILE_RESOLVED) || in GetHotTile()140 hotTile.state = HOTTILE_INVALID; in GetHotTile()234 hotTile.state = HOTTILE_INVALID; in GetHotTileNoLoad()369 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()400 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()430 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()
239 HOTTILE_INVALID, // tile is in unitialized state and should be loaded with surface contents enumerator
239 if (newState == HOTTILE_INVALID) in ProcessDiscardInvalidateTilesBE()