Searched refs:HOTTILE_RESOLVED (Results 1 – 3 of 3) sorted by relevance
132 SWR_ASSERT((hotTile.state == HOTTILE_INVALID) || (hotTile.state == HOTTILE_RESOLVED) || in GetHotTile()207 hotTile.state = HOTTILE_RESOLVED; in GetHotTile()381 pHotTile->state = HOTTILE_RESOLVED; in InitializeHotTiles()
188 if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_RESOLVED) in ProcessStoreTileBE()191 pHotTile->state == HOTTILE_RESOLVED)) in ProcessStoreTileBE()
243 HOTTILE_RESOLVED, // tile is consistent with memory (either loaded or stored) enumerator