Searched refs:HasCXXObject (Results 1 – 4 of 4) sorted by relevance
215 bool HasCXXObject : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()420 info.HasCXXObject = true; in computeBlockInfo()427 info.HasCXXObject = true; in computeBlockInfo()721 if (blockInfo.HasCXXObject) flags |= BLOCK_HAS_CXX_OBJ; in EmitBlockLiteral()
226 bool HasCXXObject : 1; variable
37 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()629 info.HasCXXObject = true; in computeBlockInfo()643 info.HasCXXObject = true; in computeBlockInfo()843 if (blockInfo.HasCXXObject) in EmitBlockLiteral()